MF-SDF: Neural Implicit Surface Reconstruction using Mixed Incident Illumination and Fourier Feature Optimization

IF 2.6 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Xueyang Zhou, Xukun Shen, Yong Hu
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引用次数: 0

Abstract

The utilization of neural implicit surface as a geometry representation has proven to be an effective multi-view surface reconstruction method. Despite the promising results achieved, reconstructing geometry from objects in real-world scenes remains challenging due to the interaction between surface materials and complex ambient light, as well as shadow effects caused by self-occlusion, making it a highly ill-posed problem. To address this challenge, we propose MF-SDF, a method that use a hybrid neural network and spherical gaussian representation to model environmental lighting, so that the model can express the situation of multiple light sources including directional light (such as outdoor sunlight) in real-world scenarios. Benefit from this, our method effectively reconstructs coherent surfaces and accurately locates the shadow location on the surface. Furthermore, we adopt a shadow aware multi-view photometric consistency loss, which mitigates the erroneous reconstruction results of previous methods on surfaces containing shadows, thereby improve the overall smoothness of the surface. Additionally, unlike previous approaches that directly optimize spatial features, we propose a Fourier feature optimization method that directly optimizes the tensorial feature in the frequency domain. By optimizing the high-frequency components, this approach further enhances the details of surface reconstruction. Finally, through experiments, we demonstrate that our method outperforms existing methods in terms of reconstruction accuracy on real captured data.

MF-SDF:基于混合入射照明和傅里叶特征优化的神经隐式曲面重建
利用神经隐式曲面作为几何表示已被证明是一种有效的多视图曲面重建方法。尽管取得了令人鼓舞的结果,但由于表面材料和复杂环境光之间的相互作用,以及由自遮挡引起的阴影效应,在现实世界场景中重建物体的几何形状仍然具有挑战性,使其成为一个高度病态的问题。为了解决这一挑战,我们提出了MF-SDF,这是一种使用混合神经网络和球面高斯表示来模拟环境照明的方法,因此该模型可以表达现实场景中包括定向光(如室外阳光)在内的多个光源的情况。利用这一点,我们的方法有效地重建了相干表面,并准确地定位了表面上的阴影位置。此外,我们采用了阴影感知的多视点光度一致性损失,减轻了以往方法在含有阴影的表面上的错误重建结果,从而提高了表面的整体光滑度。此外,与以往直接优化空间特征的方法不同,我们提出了一种直接优化频域张量特征的傅里叶特征优化方法。该方法通过对高频分量的优化,进一步增强了表面重构的细节。最后,通过实验,我们证明了我们的方法在真实捕获数据的重建精度方面优于现有方法。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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