HuiGuang Huang, Dong-Yi Wu, Yulin Wang, Yu Cao, Tong-Yee Lee
{"title":"View-Independent Wire Art Modeling via Manifold Fitting","authors":"HuiGuang Huang, Dong-Yi Wu, Yulin Wang, Yu Cao, Tong-Yee Lee","doi":"10.1111/cgf.70247","DOIUrl":null,"url":null,"abstract":"<p>This paper presents a novel fully automated method for generating view-independent abstract wire art from 3D models. The main challenge in creating line art is to strike a balance among abstraction, structural clarity, 3D perception, and consistent aesthetics from different viewpoints. Many existing approaches have been proposed, including extracting wire art from mesh, reconstructing it from pictures, etc. But they all suffer from the fact that the wires are usually very unorganized and cumbersome and usually can only guarantee the observation effect of specific viewpoints. To overcome these problems, we propose a paradigm shift: instead of predicting the line segments directly, we consider the generation of wire art as an optimization-driven manifold-fitting problem. Thus we can abstract/generalize the 3D model while retaining the key properties necessary for appealing line art, including structural topology and connectivity, and maintain the three-dimensionality of the line art with a multi-perspective view. Experimental results show that our view-independent method outperforms previous methods in terms of line simplicity, shape fidelity, and visual consistency.</p>","PeriodicalId":10687,"journal":{"name":"Computer Graphics Forum","volume":"44 7","pages":""},"PeriodicalIF":2.6000,"publicationDate":"2025-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics Forum","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cgf.70247","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
This paper presents a novel fully automated method for generating view-independent abstract wire art from 3D models. The main challenge in creating line art is to strike a balance among abstraction, structural clarity, 3D perception, and consistent aesthetics from different viewpoints. Many existing approaches have been proposed, including extracting wire art from mesh, reconstructing it from pictures, etc. But they all suffer from the fact that the wires are usually very unorganized and cumbersome and usually can only guarantee the observation effect of specific viewpoints. To overcome these problems, we propose a paradigm shift: instead of predicting the line segments directly, we consider the generation of wire art as an optimization-driven manifold-fitting problem. Thus we can abstract/generalize the 3D model while retaining the key properties necessary for appealing line art, including structural topology and connectivity, and maintain the three-dimensionality of the line art with a multi-perspective view. Experimental results show that our view-independent method outperforms previous methods in terms of line simplicity, shape fidelity, and visual consistency.
期刊介绍:
Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.