Automating approximation analysis for Nash equilibria algorithms in two-player games

IF 1 4区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS
Xiaotie Deng , Dongchen Li , Hanyu Li
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引用次数: 0

Abstract

Computing polynomial-time approximate Nash equilibria (NE) is a fundamental problem in algorithmic game theory, with deep connections to the complexity class TFNP. Recent advances in approximate NE algorithms have become increasingly sophisticated, making the verification of their approximation guarantees both complex and error-prone. We present the first automated method for analyzing approximation bounds of algorithms for two-player normal-form games. Given any algorithm that computes approximate NE, our approach automatically derives tight approximation bounds using constraint programming techniques. We demonstrate the effectiveness of our method by applying it to all known algorithms in the literature, reproducing their manually-proven approximation bounds within seconds and without human intervention. Our results provide both a powerful verification tool and new insights into the structure of approximate equilibrium computation.
二人博弈中纳什均衡算法的自动逼近分析
计算多项式时间近似纳什均衡(NE)是算法博弈论中的一个基本问题,与复杂度类TFNP有着深刻的联系。近似NE算法的最新进展变得越来越复杂,使得其近似保证的验证既复杂又容易出错。我们提出了第一个分析二人正规博弈算法近似界的自动化方法。给定任何计算近似NE的算法,我们的方法使用约束规划技术自动导出严密的近似边界。我们通过将其应用于文献中所有已知算法来证明我们方法的有效性,在几秒钟内再现其手动证明的近似边界,而无需人为干预。我们的结果既提供了一个强大的验证工具,也为近似平衡计算的结构提供了新的见解。
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来源期刊
Information and Computation
Information and Computation 工程技术-计算机:理论方法
CiteScore
2.30
自引率
0.00%
发文量
119
审稿时长
140 days
期刊介绍: Information and Computation welcomes original papers in all areas of theoretical computer science and computational applications of information theory. Survey articles of exceptional quality will also be considered. Particularly welcome are papers contributing new results in active theoretical areas such as -Biological computation and computational biology- Computational complexity- Computer theorem-proving- Concurrency and distributed process theory- Cryptographic theory- Data base theory- Decision problems in logic- Design and analysis of algorithms- Discrete optimization and mathematical programming- Inductive inference and learning theory- Logic & constraint programming- Program verification & model checking- Probabilistic & Quantum computation- Semantics of programming languages- Symbolic computation, lambda calculus, and rewriting systems- Types and typechecking
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