Transforming IoT Skill Development in Engineering Education: The Influence of Augmented Reality-Based Learning Environment

IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Lav Soni, Ashu Taneja
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引用次数: 0

Abstract

Traditional methods for teaching Internet-of-things (IoT) in engineering education often lack interactivity and hands-on engagement, limiting skill development. This study explores Augmented Reality (AR) based learning environment as a solution, enabling students to visualize real-time data flows, interact with virtual components, and configure IoT systems in a risk-free setting. Using tools like Unity 3D, Blender, Vuforia SDK, and Arduino IDE, an AR-based framework is developed and tested against traditional methods. The results show increased student engagement, knowledge retention, and skill acquisition, with a System Usability Score of 82.00%. The paper presents the framework's design, usability assessment, and comparative evaluation, highlighting AR's potential to enhance IoT education. It is observed that the proposed AR-based framework improves the skill retention by 36% over the traditional method. Further, the performance comparison of proposed method with traditional method is evaluated in terms of students' engagement, learning speed, and user satisfaction. In the end, the limitations of proposed study are addressed, and the future directions are presented.

Abstract Image

改变工程教育中的物联网技能发展:基于增强现实的学习环境的影响
在工程教育中教授物联网(IoT)的传统方法往往缺乏互动性和实践参与,限制了技能的发展。本研究探讨了基于增强现实(AR)的学习环境作为解决方案,使学生能够可视化实时数据流,与虚拟组件交互,并在无风险的环境中配置物联网系统。使用Unity 3D、Blender、Vuforia SDK和Arduino IDE等工具,开发并测试了基于ar的框架。结果显示学生的参与度、知识留存率和技能习得率都有所提高,系统可用性得分为82.00%。本文介绍了框架的设计、可用性评估和比较评估,强调了AR增强物联网教育的潜力。研究发现,基于ar的框架比传统方法提高了36%的技能留存率。进一步,从学生的参与度、学习速度和用户满意度三个方面对所提出的方法与传统方法进行了性能比较。最后,指出了本研究的局限性,并展望了未来的研究方向。
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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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