KING: An efficient optimization approach

IF 6.5 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Dong Zhao , Zhen Wang , Yupeng Li , Ali Asghar Heidari , Zongda Wu , Yi Chen , Huiling Chen
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引用次数: 0

Abstract

Real-world engineering optimization problems are often highly challenging due to narrow feasible regions, numerous local optima, and intricate constraints. Metaheuristic algorithms (MAs) have shown promise in addressing these issues owing to their global search capability, flexibility, and adaptability. However, a critical challenge with MAs is effectively balancing the global search (exploration) and local search (exploitation) phases, which significantly influences the efficiency and precision of convergence. Many MAs require problem-specific adjustments to control convergence behavior, thereby increasing computational cost and implementation effort. Moreover, existing improvements are often tailored to specific problems, lacking comprehensive validation in terms of generality, robustness, and scalability. To overcome these limitations, this paper proposes a novel high-performance optimization algorithm with enhanced adaptability, named the Three Kingdoms Optimization Algorithm (KING), inspired by historical dynamics of the Three Kingdoms period in China. We establish an analogy between key components of MAs—such as population initialization, exploration, and exploitation—and four historical phases: the ascent of the might, joint confrontation, three-legged tripod, and whole country united. KING incorporates a new reinforcement convergence mechanism to systematically guide the search process while maintaining an effective balance between exploration and exploitation, enabling rapid and efficient convergence. Additionally, a dynamic, tolerance-based constraint-handling technique is introduced to strengthen its capability in solving complex constrained problems. The performance of KING is extensively evaluated on the IEEE CEC 2017 and IEEE CEC 2022 benchmark test suites, comparing it with classical algorithms, high-performance variants, and state-of-the-art methods across problems of varying scales. Experimental results demonstrate that KING outperforms the compared algorithms in convergence speed, solution accuracy, and stability. Its superiority is further validated through applications to four real-world engineering problems. The proposed algorithm proves to be an effective and reliable tool for engineering optimization. Its source code will be made publicly available at https://aliasgharheidari.com/KING.html and other websites.
金:一种有效的优化方法
现实世界的工程优化问题往往具有很高的挑战性,因为可行区域狭窄,局部最优值众多,约束条件复杂。元启发式算法(MAs)由于其全局搜索能力、灵活性和适应性,在解决这些问题方面表现出了希望。然而,如何有效地平衡全局搜索(探索)和局部搜索(开发)阶段是MAs面临的一个关键挑战,这将严重影响收敛的效率和精度。许多MAs需要特定于问题的调整来控制收敛行为,从而增加了计算成本和实现工作。此外,现有的改进通常是针对特定问题定制的,在通用性、健壮性和可伸缩性方面缺乏全面的验证。为了克服这些局限性,本文以中国三国时期的历史动态为灵感,提出了一种具有增强适应性的高性能优化算法——三国优化算法(KING)。我们将人口初始化、人口探索、人口开发等人类社会的关键组成部分与大国崛起、联合对抗、三足鼎立、全国统一四个历史阶段进行了类比。KING采用了一种新的强化收敛机制,系统地指导搜索过程,同时保持勘探和开采之间的有效平衡,实现快速有效的收敛。此外,还引入了一种动态的、基于公差的约束处理技术,以增强其求解复杂约束问题的能力。KING的性能在IEEE CEC 2017和IEEE CEC 2022基准测试套件上进行了广泛的评估,将其与经典算法、高性能变体和最先进的方法进行了比较,以解决不同规模的问题。实验结果表明,KING算法在收敛速度、求解精度和稳定性方面都优于比较算法。通过对四个实际工程问题的应用进一步验证了该方法的优越性。该算法是一种有效、可靠的工程优化工具。它的源代码将在https://aliasgharheidari.com/KING.html和其他网站上公开。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Neurocomputing
Neurocomputing 工程技术-计算机:人工智能
CiteScore
13.10
自引率
10.00%
发文量
1382
审稿时长
70 days
期刊介绍: Neurocomputing publishes articles describing recent fundamental contributions in the field of neurocomputing. Neurocomputing theory, practice and applications are the essential topics being covered.
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