LCDiff: Line art colorization with coarse-to-fine diffusion and mask-guided voting

IF 3.4 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Gaolin Yang , Ping Shi , Jiye Zhang , Jian Xiao , Hao Zhang
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引用次数: 0

Abstract

Line art colorization is crucial in animation production. It aims to add colors to target line art based on reference color images. The process of colorization animation remains challenging due to inadequate handling of large movements between frames, error accumulation during sequential frame processing, and color fragmentation issues during pixel-level processing. To address this issue, we propose a novel LCDiff method for line art colorization. In our method, LCDiff first utilizes a coarse-to-fine framework combining preliminary color estimation and label map diffusion modules to address the inadequate handling of large movements. Then, we introduce a color correction pathway in diffusion model that prevents error accumulation in sequential processing. Additionally, we incorporate a mask-guided voting mechanism to resolve color fragmentation issues during pixel-level processing. Extensive experiments on synthetic and real-world datasets demonstrate that our method achieves impressive performance in line art colorization.
LCDiff:线条艺术着色与粗到细的扩散和蒙版引导投票
线条艺术着色在动画制作中是至关重要的。它的目的是在参考颜色图像的基础上为目标线条艺术添加颜色。由于帧之间的大运动处理不足,顺序帧处理期间的错误积累以及像素级处理期间的颜色碎片问题,着色动画的过程仍然具有挑战性。为了解决这个问题,我们提出了一种新的线条艺术着色的LCDiff方法。在我们的方法中,LCDiff首先使用了一个由粗到精的框架,结合了初步的颜色估计和标签地图扩散模块,以解决大运动处理不足的问题。然后,我们在扩散模型中引入了一种颜色校正途径,以防止序列处理中的误差累积。此外,我们还结合了一个掩码引导的投票机制来解决像素级处理过程中的颜色碎片问题。在合成和现实世界数据集上的大量实验表明,我们的方法在线条艺术着色方面取得了令人印象深刻的性能。
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来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
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