Effects of AI-Powered Embodied Avatars on Communication Quality and Social Connection in Asynchronous Virtual Meetings.

IF 6.5
Hyeongil Nam, Muskan Sarvesh, Seoyoung Kang, Woontack Woo, Kangsoo Kim
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Abstract

Immersive technologies such as virtual and augmented reality (VR/AR) allow remote users to meet and interact in a shared virtual space using embodied virtual avatars, creating a sense of co-presence. However, asynchronous communication-essential in many real-world contexts-remains underexplored in these environments. Traditional playback-based systems lack interactivity and often fail to preserve critical contextual cues necessary for effective asynchronous communication. In this paper, we introduce AVAGENTs, AI-powered virtual avatars that replicate users' verbal and nonverbal cues from recordings of past meetings. Avagents can interpret meeting context and generate appropriate responses to questions posed by asynchronous viewers. Through a user study (N =30), we evaluated Avagents against a traditional playback method and a voice-based AI assistant across two asynchronous meeting scenarios: analytic reasoning and affective resonance. Results showed that Avagents enhance the asynchronous communication experience by increasing social presence, sense of belonging, emotional intimacy, and other user perceptions. We discuss the findings and their implications for designing effective AI-driven asynchronous communication tools in VR/AR environments.

基于ai的化身对异步虚拟会议中沟通质量和社会联系的影响
虚拟现实和增强现实(VR/AR)等沉浸式技术允许远程用户使用具体化的虚拟化身在共享的虚拟空间中会面和互动,从而创造出共同存在的感觉。然而,异步通信(在许多现实环境中是必不可少的)在这些环境中仍未得到充分的研究。传统的基于回放的系统缺乏交互性,并且经常不能保留有效异步通信所必需的关键上下文线索。在本文中,我们介绍了avagent,这是一种人工智能驱动的虚拟化身,可以复制用户从过去会议记录中获得的口头和非口头线索。avagent可以解释会议背景,并对异步观众提出的问题做出适当的回应。通过一项用户研究(N =30),我们在两种异步会议场景(分析推理和情感共鸣)中对Avagents与传统回放方法和基于语音的AI助手进行了评估。结果表明,avagent通过增加社交存在感、归属感、情感亲密感和其他用户感知来增强异步通信体验。我们讨论了这些发现及其对在VR/AR环境中设计有效的人工智能驱动的异步通信工具的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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