From Brain Lobes to Neurons: Navigating the Brain Using Advanced 3D Modeling and Visualization Tools.

IF 2.7 Q3 IMAGING SCIENCE & PHOTOGRAPHIC TECHNOLOGY
Mohamed Rowaizak, Ahmad Farhat, Reem Khalil
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Abstract

Neuroscience education must convey 3D structure with clarity and accuracy. Traditional 2D renderings are limited as they lose depth information and hinder spatial understanding. High-resolution resources now exist, yet many are difficult to use in the class. Therefore, we developed an educational brain video that moves from gross to microanatomy using MRI-based models and the published literature. The pipeline used Fiji for preprocessing, MeshLab for mesh cleanup, Rhino 6 for target fixes, Houdini FX for materials, lighting, and renders, and Cinema4D for final refinement of the video. We had our brain models validated by two neuroscientists for educational fidelity. We tested the video in a class with 96 undergraduates randomized to video and lecture or lecture only. Students completed the same pretest and posttest questions. Student feedback revealed that comprehension and motivation to learn increased significantly in the group that watched the video, suggesting its potential as a useful supplement to traditional lectures. A short, well-produced 3D video can supplement lectures and improve learning in this setting. We share software versions and key parameters to support reuse.

从脑叶到神经元:使用先进的3D建模和可视化工具导航大脑。
神经科学教育必须清晰准确地传达三维结构。传统的2D效果图是有限的,因为它们失去了深度信息,阻碍了空间理解。高分辨率的资源现在已经存在,但是很多都很难在课堂上使用。因此,我们利用基于核磁共振成像的模型和已发表的文献,开发了一个从大体解剖到微观解剖的教育脑视频。管道使用斐济进行预处理,MeshLab用于网格清理,Rhino 6用于目标修复,Houdini FX用于材料,照明和渲染,Cinema4D用于视频的最终细化。我们的大脑模型得到了两位神经科学家的验证,以保证教育的保真度。我们在96名本科生的课堂上测试了这段视频,这些本科生随机分为视频和讲座两组,或者只进行讲座。学生们完成了同样的测试前和测试后的问题。学生的反馈显示,观看视频的那一组学生的理解力和学习动机显著提高,这表明视频有可能成为传统讲座的有益补充。在这种情况下,制作精良的短3D视频可以补充讲座并提高学习效果。我们共享软件版本和关键参数以支持重用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Imaging
Journal of Imaging Medicine-Radiology, Nuclear Medicine and Imaging
CiteScore
5.90
自引率
6.20%
发文量
303
审稿时长
7 weeks
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