PUWR-TSSG: A CMAB-based post-unknown worker recruitment scheme for Three-Stage Stackelberg Games in Mobile Crowd Sensing

IF 6.8 1区 计算机科学 0 COMPUTER SCIENCE, INFORMATION SYSTEMS
Kejia Fan , Jianheng Tang , Yaohui Han , Yuhao Zheng , Yajiang Huang , Anfeng Liu , Neal N. Xiong , Shaobo Zhang , Tian Wang , Mianxiong Dong
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引用次数: 0

Abstract

Numerous Three-Stage Stackelberg Games (TSSG) have been proposed to model the strategic interactions among the requesters, the platform, and the workers in Mobile Crowd Sensing (MCS). However, most existing studies unrealistically assume that the platform possesses prior knowledge of the workers’ credibility either beforehand or after receiving their data. Conversely, in practical scenarios, the credibility of workers remains uncertain even after the submission of their data, which is known as the Post-Unknown Worker Recruitment (PUWR) problem. Given this context, conventional models designed for TSSG cannot be applied to real-world MCS. In this paper, we present the PUWR-TSSG scheme for quality-enhanced worker recruitment in TSSG. Specifically, we avoid the unreasonable assumption in previous works and propose a Double-level Credibility Discovery (DCD) approach with bipartite graph-based matrix completion for accurate credibility verification. Subsequently, based on the DCD approach, we further propose a meticulously designed combinatorial multi-armed bandit mechanism to solve the exploration–exploitation dilemma in untrusted environments. Furthermore, we formulate the payment computation issue as a TSSG, while simultaneously considering the workers’ credibility and verification costs incurred by the PUWR problem. Theoretical analyses validate the existence of Stackelberg Equilibrium in our scheme, ensuring that no participant has an incentive to unilaterally deviate from its optimal strategy. Extensive simulations on a real-world dataset validate the effectiveness of our proposed PUWR-TSSG scheme, significantly enhancing the overall data quality and leading to a remarkable average reduction in regret of up to 85.9% compared to baseline methods.
PUWR-TSSG:基于cmab的三阶段Stackelberg游戏的未知后员工招聘方案
许多三阶段Stackelberg游戏(Three-Stage Stackelberg Games, TSSG)被提出来模拟移动人群感知(Mobile Crowd Sensing, MCS)中请求者、平台和工作人员之间的战略互动。然而,大多数现有的研究不切实际地假设平台在收到他们的数据之前或之后对工人的可信度拥有先验知识。相反,在实际情况中,即使在提交了数据之后,工人的可信度仍然不确定,这就是所谓的“后未知工人招聘”(PUWR)问题。在这种背景下,为TSSG设计的传统模型不能应用于现实世界的MCS。在本文中,我们提出了PUWR-TSSG方案,以提高TSSG中工人的质量。具体而言,我们避免了以往工作中不合理的假设,提出了一种基于二部图的矩阵补全的双层可信度发现(DCD)方法来进行准确的可信度验证。随后,在DCD方法的基础上,我们进一步提出了一种精心设计的组合多臂强盗机制,以解决不可信环境下的勘探-开采困境。此外,我们将支付计算问题制定为TSSG,同时考虑PUWR问题所产生的工人可信度和验证成本。理论分析证实了该方案存在Stackelberg均衡,保证了没有参与者有动机单方面偏离其最优策略。在真实数据集上的大量模拟验证了我们提出的PUWR-TSSG方案的有效性,显着提高了整体数据质量,与基线方法相比,遗憾率平均降低了85.9%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information Sciences
Information Sciences 工程技术-计算机:信息系统
CiteScore
14.00
自引率
17.30%
发文量
1322
审稿时长
10.4 months
期刊介绍: Informatics and Computer Science Intelligent Systems Applications is an esteemed international journal that focuses on publishing original and creative research findings in the field of information sciences. We also feature a limited number of timely tutorial and surveying contributions. Our journal aims to cater to a diverse audience, including researchers, developers, managers, strategic planners, graduate students, and anyone interested in staying up-to-date with cutting-edge research in information science, knowledge engineering, and intelligent systems. While readers are expected to share a common interest in information science, they come from varying backgrounds such as engineering, mathematics, statistics, physics, computer science, cell biology, molecular biology, management science, cognitive science, neurobiology, behavioral sciences, and biochemistry.
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