FeatureGS: Eigenvalue-feature optimization in 3D Gaussian Splatting for geometrically accurate and artifact-reduced reconstruction

Miriam Jäger, Markus Hillemann, Boris Jutzi
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引用次数: 0

Abstract

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their direct use in point cloud and mesh reconstruction. Additionally, 3DGS typically produces floater artifacts, increasing the number of Gaussians and storage requirements. To address these issues, we present FeatureGS, which incorporates an additional geometric loss term based on an eigenvalue-derived 3D shape feature into the optimization process of 3DGS. The goal is to improve geometric accuracy and enhance properties of planar surfaces with reduced structural entropy in local 3D neighborhoods, typically given in man-made environments. We present four alternative formulations for the geometric loss term based on ‘planarity’ of Gaussians, as well as ‘planarity’, ‘omnivariance’, and ‘eigenentropy’ of Gaussian neighborhoods. On the small-scale DTU benchmark with man-made scenes, FeatureGS achieves a 20% improvement in geometric accuracy, suppresses floater artifacts by 90%, and reduces the number of Gaussians by 95%. FeatureGS proves to be a strong method for geometrically accurate, artifact-reduced and memory-efficient 3D scene reconstruction, enabling the direct use of Gaussian centers for geometric representation.
FeatureGS:三维高斯溅射的特征值-特征优化,用于几何精确和伪影减少重建
三维高斯溅射(3DGS)已经成为一种使用三维高斯图像进行三维场景重建的强大方法。然而,高斯函数的中心和表面都不能准确地对准物体表面,这使得它们在点云和网格重建中的直接使用变得复杂。此外,3DGS通常会产生浮动伪影,增加高斯数和存储需求。为了解决这些问题,我们提出了FeatureGS,它将一个基于特征值派生的3D形状特征的额外几何损失项纳入到3DGS的优化过程中。目标是通过减少局部3D邻域的结构熵来提高几何精度和增强平面的特性,通常是在人造环境中给出的。我们提出了基于高斯分布的“平面性”以及高斯邻域的“平面性”、“全方差”和“特征熵”的几何损失项的四种替代公式。在人工场景的小规模DTU基准测试中,FeatureGS的几何精度提高了20%,抑制了90%的浮动伪像,减少了95%的高斯数。FeatureGS被证明是一种强大的几何精确,减少伪影和内存高效的3D场景重建方法,可以直接使用高斯中心进行几何表示。
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CiteScore
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