{"title":"Verification and modification of the display design process using fuzzy linguistic patterns","authors":"Atsuo Murata , Toshihisa Doi , Waldemar Karwowski","doi":"10.1016/j.displa.2025.103194","DOIUrl":null,"url":null,"abstract":"<div><div>Evaluating graphical user interfaces (GUIs) without conducting usability testing reduces the time and cost associated with GUI usability evaluation. Although theoretical frameworks using fuzzy linguistic patterns for GUI evaluation have been proposed, their empirical validity has not been verified. In addition, the specific forms of membership functions needed to evaluate different GUIs have not been determined. This study aims to empirically validate the GUI evaluation framework based on fuzzy linguistic patterns. First, we identified the necessary membership functions (Out of ten, six were nonlinear functions) for evaluating GUIs using a psychological evaluation to determine the approximate shape of membership function in each linguistic pattern. Then, we obtained evaluation scores for GUI prototypes using these fuzzy patterns. Laboratory experiments were conducted to evaluate various GUIs and to validate the proposed evaluation method. The evaluation metrics included task completion time, percentage correct, fixation frequency, fixation duration, and subjective usability ratings. The results demonstrated that the proposed framework (weighting the contribution of each linguistic pattern to usability by multiple regression analysis) improved prediction accuracy of usability more than the original method with equal weight and may also be applicable to more complicated displays.</div></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"91 ","pages":"Article 103194"},"PeriodicalIF":3.4000,"publicationDate":"2025-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938225002318","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
Evaluating graphical user interfaces (GUIs) without conducting usability testing reduces the time and cost associated with GUI usability evaluation. Although theoretical frameworks using fuzzy linguistic patterns for GUI evaluation have been proposed, their empirical validity has not been verified. In addition, the specific forms of membership functions needed to evaluate different GUIs have not been determined. This study aims to empirically validate the GUI evaluation framework based on fuzzy linguistic patterns. First, we identified the necessary membership functions (Out of ten, six were nonlinear functions) for evaluating GUIs using a psychological evaluation to determine the approximate shape of membership function in each linguistic pattern. Then, we obtained evaluation scores for GUI prototypes using these fuzzy patterns. Laboratory experiments were conducted to evaluate various GUIs and to validate the proposed evaluation method. The evaluation metrics included task completion time, percentage correct, fixation frequency, fixation duration, and subjective usability ratings. The results demonstrated that the proposed framework (weighting the contribution of each linguistic pattern to usability by multiple regression analysis) improved prediction accuracy of usability more than the original method with equal weight and may also be applicable to more complicated displays.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.