Comparison between virtual reality with bench-top simulation in the acquisition of arthroscopic skill: A meta-analysis of randomized controlled trials.
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引用次数: 0
Abstract
BackgroundTo compare the effectiveness of VR simulation versus bench-top simulation in the acquisition and transfer of arthroscopic skills among surgical trainees.MethodsA systematic search was conducted across databases including PubMed, Embase, Scopus, and the Cochrane Central Register of Controlled Trials to identify randomized controlled trials (RCTs) comparing VR and bench-top simulation training for arthroscopy. Studies involving surgical novices, such as medical students and residents with minimal prior arthroscopic experience, were included. Data extracted encompassed study design, participant demographics, intervention details, and outcome measures related to skill acquisition and transfer. The primary outcomes assessed were improvements in arthroscopic skills, procedural efficiency, and task accuracy. Secondary outcomes included skill transferability to cadaveric or live surgical settings, skill retention over time, and participant confidence levels. A random-effects model was utilized for meta-analysis, with standardized mean differences (SMD) and 95% confidence intervals (CI) calculated for continuous variables. Heterogeneity was assessed using the I2 statistic.ResultsBoth VR and bench-top simulation training resulted in significant improvements in arthroscopic skills compared to baseline measurements. However, the VR simulation group consistently outperformed the bench-top model group in diagnostic arthroscopy crossover tests and in simulated cadaveric setups. Furthermore, the VR group demonstrated superior skill transfer in surprise skill transfer tasks. These findings suggest that while both simulation modalities are effective for arthroscopic skill acquisition, VR simulation may offer advantages in terms of skill transferability and overall performance enhancement.ConclusionsBoth VR and bench-top simulation trainings are effective in enhancing arthroscopic skills among surgical trainees. However, VR simulation demonstrates superior outcomes in skill acquisition and transferability to real-world surgical settings.
比较VR模拟与台式模拟在外科受训人员关节镜技能习得和转移方面的有效性。方法系统检索PubMed、Embase、Scopus和Cochrane Central Register of Controlled Trials等数据库,以确定比较VR和关节镜台架模拟训练的随机对照试验(RCTs)。研究涉及外科新手,如医学生和住院医生,之前很少有关节镜经验。提取的数据包括研究设计、参与者人口统计、干预细节以及与技能获得和转移相关的结果测量。评估的主要结果是关节镜技术、程序效率和任务准确性的改善。次要结果包括技能在尸体或现场手术环境中的可转移性、技能随时间的保留以及参与者的信心水平。采用随机效应模型进行meta分析,对连续变量计算标准化平均差异(SMD)和95%置信区间(CI)。采用I2统计量评估异质性。结果与基线测量相比,VR和台式模拟训练均可显著改善关节镜技能。然而,VR模拟组在诊断性关节镜交叉测试和模拟尸体设置中始终优于台式模型组。此外,虚拟现实组在突发性技能转移任务中表现出卓越的技能转移。这些研究结果表明,虽然这两种模拟方式对关节镜技能习得都是有效的,但VR模拟可能在技能可转移性和整体表现增强方面具有优势。结论虚拟现实与台式模拟训练均能有效提高手术学员的关节镜技能。然而,虚拟现实模拟在技能获得和可转移到现实世界的手术环境中显示了优越的结果。
期刊介绍:
Journal of Orthopaedic Surgery is an open access peer-reviewed journal publishing original reviews and research articles on all aspects of orthopaedic surgery. It is the official journal of the Asia Pacific Orthopaedic Association.
The journal welcomes and will publish materials of a diverse nature, from basic science research to clinical trials and surgical techniques. The journal encourages contributions from all parts of the world, but special emphasis is given to research of particular relevance to the Asia Pacific region.