High-Resolution 3D Shape Matching with Global Optimality and Geometric Consistency

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
N. El Amrani, P. Roetzer, F. Bernard
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引用次数: 0

Abstract

3D shape matching plays a fundamental role in applications such as texture transfer and 3D animation. A key requirement for many scenarios is that matchings exhibit geometric consistency, which ensures that matchings preserve neighbourhood relations across shapes. Despite the importance of geometric consistency, few existing methods explicitly address it, and those that do are either local optimisation methods requiring accurate initialisation, or are severely limited in terms of shape resolution, handling shapes with only up to 3,000 triangles. In this work, we present a scalable approach for geometrically consistent 3D shape matching that, for the first time, scales to high-resolution meshes with up to 10,000 triangles. Our method follows a two-stage procedure: (i) we compute a globally optimal and geometrically consistent mapping of surface patches on the source shape to the target shape via a novel integer linear programming formulation. (ii) we find geometrically consistent matchings of corresponding surface patches which respect correspondences of boundaries of patches obtained from stage (i). With this, we obtain dense, smooth, and guaranteed geometrically consistent correspondences between high-resolution shapes. Empirical evaluations demonstrate that our method is scalable and produces high-quality, geometrically consistent correspondences across a wide range of challenging shapes. Our code is publicly available: https://github.com/NafieAmrani/SuPa-Match.

Abstract Image

具有全局最优性和几何一致性的高分辨率三维形状匹配
三维形状匹配在纹理传输和三维动画等应用中起着重要的作用。许多场景的一个关键要求是匹配表现出几何一致性,这确保了匹配保留了不同形状之间的邻域关系。尽管几何一致性很重要,但很少有现有的方法明确地解决它,而那些解决的方法要么是需要精确初始化的局部优化方法,要么在形状分辨率方面受到严重限制,只能处理多达3000个三角形的形状。在这项工作中,我们提出了一种可扩展的方法,用于几何一致的3D形状匹配,首次缩放到具有多达10,000个三角形的高分辨率网格。我们的方法遵循两个阶段的过程:(i)我们通过一个新颖的整数线性规划公式计算源形状表面斑块到目标形状的全局最优和几何一致的映射。(ii)我们发现相应的表面斑块的几何一致匹配,这些斑块的边界对应于从阶段(i)获得的斑块。有了这个,我们获得密集,光滑,并保证几何上一致的高分辨率形状之间的对应。经验评估表明,我们的方法是可扩展的,并在各种具有挑战性的形状中产生高质量的、几何上一致的对应。我们的代码是公开的:https://github.com/NafieAmrani/SuPa-Match。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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