Lat3D: Generating 3D assets in industrial paradigm via lattice deformation

IF 3.4 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Xiaoyang Huang, Bingbing Ni, Wenjun Zhang
{"title":"Lat3D: Generating 3D assets in industrial paradigm via lattice deformation","authors":"Xiaoyang Huang,&nbsp;Bingbing Ni,&nbsp;Wenjun Zhang","doi":"10.1016/j.displa.2025.103177","DOIUrl":null,"url":null,"abstract":"<div><div>Automatic generation of 3D assets is one of the most promising future applications in AIGC. However, at current time, the prevailing 3D representation in AIGC still has a huge gap with commonly-used 3D design software, which leads to incapability of coherence and collaboration between machine generation and manual operation. To address this issue, we propose a 3D asset creation framework, Lat3D, which focus on Lattice representation that is compatible across mainstream 3D design software. This framework builds on a transformer network and distance-based matching to enable differentiable generation and supervision for lattices. To resolve the problem of biased error expectation in lattice matching, we leverage Importance Sampling to convert the deformed point sets into a uniform distribution. Besides, to activate vanishing lattices during optimization, we explicitly direct the enclosed lattices towards high-error regions by a well-designed distance function. Our framework is capable of producing lattices that are semantically decomposed, systematically structured, and closely aligned with modeling convention. With our developed Blender plugin, the generated lattices could be seamlessly imported into Blender projects for further 3D workflow. We conduct experiments of shape auto-encoding and single-view reconstruction to evaluate the quality of our created 3D assets.</div></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"91 ","pages":"Article 103177"},"PeriodicalIF":3.4000,"publicationDate":"2025-08-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938225002148","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0

Abstract

Automatic generation of 3D assets is one of the most promising future applications in AIGC. However, at current time, the prevailing 3D representation in AIGC still has a huge gap with commonly-used 3D design software, which leads to incapability of coherence and collaboration between machine generation and manual operation. To address this issue, we propose a 3D asset creation framework, Lat3D, which focus on Lattice representation that is compatible across mainstream 3D design software. This framework builds on a transformer network and distance-based matching to enable differentiable generation and supervision for lattices. To resolve the problem of biased error expectation in lattice matching, we leverage Importance Sampling to convert the deformed point sets into a uniform distribution. Besides, to activate vanishing lattices during optimization, we explicitly direct the enclosed lattices towards high-error regions by a well-designed distance function. Our framework is capable of producing lattices that are semantically decomposed, systematically structured, and closely aligned with modeling convention. With our developed Blender plugin, the generated lattices could be seamlessly imported into Blender projects for further 3D workflow. We conduct experiments of shape auto-encoding and single-view reconstruction to evaluate the quality of our created 3D assets.
Lat3D:通过晶格变形在工业范例中生成3D资产
3D资产的自动生成是AIGC中最有前途的应用之一。然而,目前AIGC中流行的3D表示与常用的3D设计软件仍有很大差距,导致机器生成与人工操作之间缺乏一致性和协同性。为了解决这个问题,我们提出了一个3D资产创建框架,Lat3D,它专注于与主流3D设计软件兼容的点阵表示。该框架建立在变压器网络和基于距离的匹配之上,以实现网格的可微分生成和监督。为了解决格匹配中的偏差期望问题,我们利用重要性采样将变形点集转换为均匀分布。此外,为了在优化过程中激活消失格,我们通过精心设计的距离函数明确地将封闭格指向高误差区域。我们的框架能够生成语义分解、系统结构化、并与建模约定紧密一致的网格。使用我们开发的Blender插件,生成的网格可以无缝地导入到Blender项目中,以进一步进行3D工作流程。我们进行形状自动编码和单视图重建的实验,以评估我们创建的3D资产的质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信