Leveraging virtual reality to improve medication adherence among marginalized populations with high-risk chronic health conditions: Proof-of-concept protocol, considerations, and next steps.

Tiffany R Glynn, Roger D Dias, Robson J Verly, Conall O'Cleirigh, Peter R Chai
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Abstract

Marginalized populations experience high prevalence of chronic health conditions - many of which require optimal medication adherence to avoid significant consequences for mortality and morbidity. Yet, marginalization and its complex sequelae create barriers for adherence and access to care, creating a cycle of health inequity. Individuals are not fully benefiting from evidence-based behavioral adherence interventions, like "Life-steps", potentially due to lack of embedded experiential learning, which is key for individuals experiencing complex barriers to medication adherence. Leveraging interactive artificial intelligence technologies through immersive virtual reality is a promising avenue to bolster behavioral adherence interventions. We present our current proof-of-concept work for "Life-steps VR", an integration of such technologies into the empiric behavioral medication adherence intervention. We then discuss our next steps for further refinement and testing of the technology with consideration for equity, democratization, and accessibility of health technologies. We conclude with a discussion of future potential iterations of Life-steps VR.

利用虚拟现实改善高危慢性健康状况边缘化人群的药物依从性:概念验证方案、考虑因素和后续步骤
边缘化人群的慢性疾病发病率很高,其中许多疾病需要最佳的药物依从性,以避免对死亡率和发病率造成严重后果。然而,边缘化及其复杂的后遗症对坚持和获得保健造成了障碍,造成了卫生不平等的循环。个人没有充分受益于以证据为基础的行为依从性干预措施,如“生活步骤”,可能是由于缺乏嵌入式体验学习,这对于经历药物依从性复杂障碍的个人来说是关键。通过沉浸式虚拟现实利用交互式人工智能技术是加强行为依从性干预的有希望的途径。我们介绍了我们目前对“生活步骤VR”的概念验证工作,将这些技术整合到经验行为药物依从性干预中。然后,我们将讨论进一步改进和测试该技术的下一步措施,同时考虑到卫生技术的公平性、民主化和可及性。最后,我们讨论了Life-steps VR的未来潜在迭代。
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