Iris3D: 3D Generation via Synchronized Diffusion Distillation

IF 9.5 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yixun Liang, Weiyu Li, Rui Chen, Fei-Peng Tian, Jiarui Liu, Ying-Cong Chen, Ping Tan, Xiao-Xiao Long
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引用次数: 0

Abstract

We introduce Iris3D, a novel 3D content generation system that generates vivid textures and detailed 3D shapes while preserving the input information. Our system integrates a Multi-View Large Reconstruction Model (MVLRM [25]) to generate a coarse 3D mesh and introduces a novel optimization scheme called Synchronized Diffusion Distillation (SDD) for refinement. Unlike previous refined methods based on Score Distillation Sampling (SDS), which suffer from unstable optimization and geometric over-smoothing due to ambiguities across different views and modalities, our method effectively distills consistent multi-view and multi-modal priors from 2D diffusion models in a training-free manner. This enables robust optimization of 3D representations. Additionally, because SDD is training-free, it preserves the diffusion’s prior knowledge and mitigates potential degradation. This characteristic makes it highly compatible with advanced 2D diffusion techniques like IP-Adapters and ControlNet, allowing for more controllable 3D generation with additional conditioning signals. Experiments demonstrate that our method produces high-quality 3D results with plausible textures and intricate geometric details.
Iris3D:通过同步扩散蒸馏生成3D
我们介绍了Iris3D,一个新颖的3D内容生成系统,生成生动的纹理和详细的3D形状,同时保留输入信息。我们的系统集成了多视图大重构模型(MVLRM[25])来生成粗三维网格,并引入了一种新的优化方案,称为同步扩散蒸馏(SDD)进行细化。与以往基于分数蒸馏采样(SDS)的改进方法不同,该方法由于不同视图和模态的模糊性而遭受不稳定的优化和几何过度平滑,我们的方法以无训练的方式有效地从二维扩散模型中提取出一致的多视图和多模态先验。这使得3D表示的鲁棒优化成为可能。此外,由于SDD不需要训练,它保留了扩散的先验知识并减轻了潜在的退化。这种特性使其与先进的2D扩散技术(如ip适配器和ControlNet)高度兼容,允许使用额外的调节信号进行更可控的3D生成。实验证明,我们的方法可以产生高质量的3D结果,具有合理的纹理和复杂的几何细节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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