Perceived quality of BRDF models

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Behnaz Kavoosighafi, Rafał K. Mantiuk, Saghi Hajisharif, Ehsan Miandji, Jonas Unger
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引用次数: 0

Abstract

Material appearance is commonly modeled with the Bidirectional Reflectance Distribution Functions (BRDFs), which need to trade accuracy for complexity and storage cost. To investigate the current practices of BRDF modeling, we collect the first high dynamic range stereoscopic video dataset that captures the perceived quality degradation with respect to a number of parametric and non-parametric BRDF models. Our dataset shows that the current loss functions used to fit BRDF models, such as mean-squared error of logarithmic reflectance values, correlate poorly with the perceived quality of materials in rendered videos. We further show that quality metrics that compare rendered material samples give a significantly higher correlation with subjective quality judgments, and a simple Euclidean distance in the ITP color space (ΔEITP) shows the highest correlation. Additionally, we investigate the use of different BRDF-space metrics as loss functions for fitting BRDF models and find that logarithmic mapping is the most effective approach for BRDF-space loss functions.

Abstract Image

BRDF模型的感知质量
材料外观通常使用双向反射分布函数(brdf)建模,这需要以复杂性和存储成本为代价来换取准确性。为了研究BRDF建模的当前实践,我们收集了第一个高动态范围立体视频数据集,该数据集捕获了相对于一些参数化和非参数化BRDF模型的感知质量退化。我们的数据集显示,目前用于拟合BRDF模型的损失函数,如对数反射率值的均方误差,与渲染视频中材料的感知质量相关性很差。我们进一步表明,比较渲染材料样本的质量指标与主观质量判断具有显著更高的相关性,并且ITP颜色空间(ΔEITP)中的简单欧几里得距离显示出最高的相关性。此外,我们研究了使用不同的BRDF空间度量作为损失函数来拟合BRDF模型,并发现对数映射是BRDF空间损失函数最有效的方法。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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