{"title":"Resource Integrity Vulnerabilities and Protections in RPG Games: A Case Study of Elancia","authors":"Pyo Gil Hong;Sung Won Lee;Dohyun Kim","doi":"10.1109/ACCESS.2025.3592760","DOIUrl":null,"url":null,"abstract":"The rapid advancement of network and internet technologies has profoundly impacted the online gaming industry, particularly in the domain of Massively Multiplayer Online Role-Playing Games (MMORPGs). These games, which allow players to interact in a shared virtual world, have witnessed a surge in popularity. However, the rise of cheating and malicious activities facilitated by rogue users and cheat developers poses a significant threat to the gaming industry and the experiences of fair-playing users. In this study, we analyzed the client resource files of the MMORPG Elancia, developed by Nexon, to understand their structure. Our findings revealed that critical game resource files, including graphics, music, and character settings, could be modified by unauthorized users, with the altered content taking effect during gameplay. To address this vulnerability, we proposed both client-side and server-side integrity verification methods for client resource files. On the client side, we suggested verifying the integrity of resource files by comparing their Merkle Root with the Merkle Root stored on the server. On the server side, we proposed a cloud gaming environment where resource files are not stored on the client; instead, the client sends input to the server, which renders the results and transmits them back to the client. Additionally, the server verifies client inputs and events, storing the results for further validation. To validate the proposed methods, we customized Minecraft’s Forge mod to evaluate the performance of our approaches. The results underscore the critical role of client-side file integrity in maintaining game security and highlight the potential impact of robust protection measures on safeguarding the gaming ecosystem.","PeriodicalId":13079,"journal":{"name":"IEEE Access","volume":"13 ","pages":"132926-132941"},"PeriodicalIF":3.6000,"publicationDate":"2025-07-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=11096629","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Access","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11096629/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
The rapid advancement of network and internet technologies has profoundly impacted the online gaming industry, particularly in the domain of Massively Multiplayer Online Role-Playing Games (MMORPGs). These games, which allow players to interact in a shared virtual world, have witnessed a surge in popularity. However, the rise of cheating and malicious activities facilitated by rogue users and cheat developers poses a significant threat to the gaming industry and the experiences of fair-playing users. In this study, we analyzed the client resource files of the MMORPG Elancia, developed by Nexon, to understand their structure. Our findings revealed that critical game resource files, including graphics, music, and character settings, could be modified by unauthorized users, with the altered content taking effect during gameplay. To address this vulnerability, we proposed both client-side and server-side integrity verification methods for client resource files. On the client side, we suggested verifying the integrity of resource files by comparing their Merkle Root with the Merkle Root stored on the server. On the server side, we proposed a cloud gaming environment where resource files are not stored on the client; instead, the client sends input to the server, which renders the results and transmits them back to the client. Additionally, the server verifies client inputs and events, storing the results for further validation. To validate the proposed methods, we customized Minecraft’s Forge mod to evaluate the performance of our approaches. The results underscore the critical role of client-side file integrity in maintaining game security and highlight the potential impact of robust protection measures on safeguarding the gaming ecosystem.
IEEE AccessCOMPUTER SCIENCE, INFORMATION SYSTEMSENGIN-ENGINEERING, ELECTRICAL & ELECTRONIC
CiteScore
9.80
自引率
7.70%
发文量
6673
审稿时长
6 weeks
期刊介绍:
IEEE Access® is a multidisciplinary, open access (OA), applications-oriented, all-electronic archival journal that continuously presents the results of original research or development across all of IEEE''s fields of interest.
IEEE Access will publish articles that are of high interest to readers, original, technically correct, and clearly presented. Supported by author publication charges (APC), its hallmarks are a rapid peer review and publication process with open access to all readers. Unlike IEEE''s traditional Transactions or Journals, reviews are "binary", in that reviewers will either Accept or Reject an article in the form it is submitted in order to achieve rapid turnaround. Especially encouraged are submissions on:
Multidisciplinary topics, or applications-oriented articles and negative results that do not fit within the scope of IEEE''s traditional journals.
Practical articles discussing new experiments or measurement techniques, interesting solutions to engineering.
Development of new or improved fabrication or manufacturing techniques.
Reviews or survey articles of new or evolving fields oriented to assist others in understanding the new area.