Correct your balance heuristic: Optimizing balance-style multiple importance sampling weights

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Qingqin Hua, Pascal Grittmann, Philipp Slusallek
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引用次数: 0

Abstract

Multiple importance sampling (MIS) is a vital component of most rendering algorithms. MIS computes a weighted sum of samples from many different techniques to achieve generalization, that is, to handle a wide range of scene types and lighting effects. A key factor to the performance of MIS is the choice of weighting function. The go-to default - the balance heuristic - performs well in many cases, but prior work has shown that it can yield unsatisfactory results. A number of challenges cause this suboptimal performance, including low-variance techniques, sample correlation, and unknown sampling densities. Prior work has suggested improvements for some of these problems, but a general optimal solution has yet to be found. We propose a general and practical weight correction scheme: We optimize, on-the-fly, a set of correction factors that are multiplied into any baseline MIS heuristic (e.g., balance or power). We demonstrate that this approach yields consistently better equal-time performance on two rendering applications: bidirectional algorithms and resampled importance sampling for direct illumination.
纠正你的平衡启发式:优化平衡风格的多重重要抽样权重
多重重要性采样(MIS)是大多数渲染算法的重要组成部分。MIS计算来自许多不同技术的样本的加权和,以实现泛化,即处理广泛的场景类型和照明效果。权重函数的选择是影响管理信息系统性能的一个关键因素。默认值-平衡启发式-在许多情况下表现良好,但先前的工作表明它可能产生令人不满意的结果。许多挑战导致这种次优性能,包括低方差技术、样本相关性和未知的采样密度。先前的工作已经提出了对其中一些问题的改进,但还没有找到一个普遍的最佳解决方案。我们提出了一个通用的和实用的重量校正方案:我们优化,在飞行中,一组校正因子乘以任何基线MIS启发式(例如,平衡或功率)。我们证明了这种方法在两种渲染应用程序上始终如一地产生更好的等时间性能:双向算法和直接照明的重采样重要性采样。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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