Fast Subspace Fluid Simulation with a Temporally-Aware Basis

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Siyuan Chen, Yixin Chen, Jonathan Panuelos, Otman Benchekroun, Yue Chang, Eitan Grinspun, Zhecheng Wang
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引用次数: 0

Abstract

We present a novel reduced-order fluid simulation technique leveraging Dynamic Mode Decomposition (DMD) to achieve fast, memory-efficient, and user-controllable subspace simulation. We demonstrate that our approach combines the strengths of both spatial reduced order models (ROMs) as well as spectral decompositions. By optimizing for the operator that evolves a system state from one timestep to the next, rather than the system state itself, we gain both the compressive power of spatial ROMs as well as the intuitive physical dynamics of spectral methods. The latter property is of particular interest in graphics applications, where user control of fluid phenomena is of high demand. We demonstrate this in various applications including spatial and temporal modulation tools and fluid upscaling with added turbulence. We adapt DMD for graphics applications by reducing computational overhead, incorporating user-defined force inputs, and optimizing memory usage with randomized SVD. The integration of OptDMD and DMD with Control (DMDc) facilitates noise-robust reconstruction and real-time user interaction. We demonstrate the technique's robustness across diverse simulation scenarios, including artistic editing, time-reversal, and super-resolution. Through experimental validation on challenging scenarios, such as colliding vortex rings and boundary-interacting plumes, our method also exhibits superior performance and fidelity with significantly fewer basis functions compared to existing spatial ROMs. Leveraging the inherent linearity of the DMD formulation, we demonstrate a range of diverse applications. This work establishes another avenue for developing real-time, high-quality fluid simulations, enriching the space of fluid simulation techniques in interactive graphics and animation.
基于时间感知的快速子空间流体仿真
我们提出了一种利用动态模式分解(DMD)来实现快速、内存高效和用户可控的子空间仿真的新型降阶流体仿真技术。我们证明了我们的方法结合了空间降阶模型(ROMs)和光谱分解的优势。通过优化使系统状态从一个时间步长演化到下一个时间步长的算子,而不是系统状态本身,我们既获得了空间rom的压缩能力,又获得了光谱方法直观的物理动力学。后一种特性在图形应用中特别有趣,在图形应用中,用户对流体现象的控制要求很高。我们在各种应用中证明了这一点,包括空间和时间调制工具以及带有附加湍流的流体升级。我们通过减少计算开销,结合用户定义的力输入,以及使用随机SVD优化内存使用,使DMD适用于图形应用程序。OptDMD和DMD与Control (DMDc)的集成促进了噪声鲁棒重建和实时用户交互。我们展示了该技术在各种模拟场景中的鲁棒性,包括艺术编辑,时间反转和超分辨率。通过在具有挑战性的场景下的实验验证,例如碰撞涡环和边界相互作用羽流,我们的方法与现有的空间rom相比,具有更少的基函数,并且具有更好的性能和保真度。利用DMD配方固有的线性,我们展示了一系列不同的应用。这项工作为开发实时、高质量的流体模拟建立了另一条途径,丰富了交互式图形和动画中流体模拟技术的空间。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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