Han Zhang , Xiaojun Yu , Hengrong Guo , Liang Shen , Zeming Fan
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引用次数: 0
Abstract
Monocular depth estimation is one of the fundamental challenges in 3D scene understanding, particularly when operating within the constraints of unsupervised learning paradigms. While existing self-supervised methods avoid the dependency on annotated depth labels, their high computational complexity significantly hinders deployment on resource-constrained mobile platforms. To address this issue, we propose a parameter-efficient framework, namely, DFF-Mono, that synergistically optimizes depth estimation accuracy with computational efficiency. Specifically, the proposed DFF-Mono framework incorporates three main components. While a lightweight encoder that integrates Dual-Kernel Dilated Convolution (DKDC) modules with Dual-branch Feature Fusion (DFF) architecture is proposed for multi-scale feature encoding, a novel Attention-guided Large Kernel Inception (ALKI) module with multi-branch large-kernel convolution is devised to leverage local–global attention guidance for efficient local feature extraction. As a complement, a frequency-domain optimization strategy is also employed to enhance training efficiency. The strategy is achieved via adaptive Gaussian low-pass filtering, without introducing any additional network parameters. Extensive experiments are conducted to verify the effectiveness of the proposed method, and results demonstrate that DFF-Mono is superior over those existing approaches across standard benchmarks. Notably, DFF-Mono reduces model parameters by 23% compared to current state-of-the-art solutions while consistently achieving superior depth accuracy.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.