{"title":"Optimal Navigation of an Automatic Guided Vehicle With Obstacle Constraints: A Broad Learning-Based Approach","authors":"Jialun Lai;Zongze Wu;Zhigang Ren;Qi Tan;Hanzhen Xiao","doi":"10.1109/TETCI.2024.3520481","DOIUrl":null,"url":null,"abstract":"Trajectoryplanningis a critical component of realizing intelligence in autonomous unmanned systems. While learning-based control offers intriguing real-time control properties and generalization, it has shortcomings when it comes to long offline training requirements. To address this limitation, this paper introduces a real-time optimal navigation control approach based on Broad Learning (BL) for the trajectory planning problem of Automatic Guided Vehicle (AGV) in the presence of obstacle constraints. The proposed framework fully leverages the optimality achieved through traditional optimal control methods and the novel BL approach. To achieve this, the optimal control problem (OCP) is first constructed and then solved offline for the long-term trajectory planning problem for an AGV working within obstacle constraints. After that, an optimal state-control dataset is acquired with the task information embedding. Subsequently, the BL architecture is meticulously designed and trained offline using the dataset to acquire proficiency in the optimal state-control mapping, and a secondary improvement based on the spectral norm constraint is introduced into the original BL architecture. Consequently, this well-trained BL-based controller is proficiently employed to provide feedback control based on the AGV's current state. The numerical simulation section provides a comparative analysis of the network training time consumption for the BL method and the Deep Neural Network (DNN) method, and the impact of different feature representation methods on the BL-based controller is discussed. Additionally, a local re-planning framework for scenario alterations is proposed based on favourable performances. It further showcases the method's ability to mitigate the excessively long offline training times typically associated with learning-based approaches.","PeriodicalId":13135,"journal":{"name":"IEEE Transactions on Emerging Topics in Computational Intelligence","volume":"9 4","pages":"3010-3024"},"PeriodicalIF":5.3000,"publicationDate":"2024-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Emerging Topics in Computational Intelligence","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10817801/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Trajectoryplanningis a critical component of realizing intelligence in autonomous unmanned systems. While learning-based control offers intriguing real-time control properties and generalization, it has shortcomings when it comes to long offline training requirements. To address this limitation, this paper introduces a real-time optimal navigation control approach based on Broad Learning (BL) for the trajectory planning problem of Automatic Guided Vehicle (AGV) in the presence of obstacle constraints. The proposed framework fully leverages the optimality achieved through traditional optimal control methods and the novel BL approach. To achieve this, the optimal control problem (OCP) is first constructed and then solved offline for the long-term trajectory planning problem for an AGV working within obstacle constraints. After that, an optimal state-control dataset is acquired with the task information embedding. Subsequently, the BL architecture is meticulously designed and trained offline using the dataset to acquire proficiency in the optimal state-control mapping, and a secondary improvement based on the spectral norm constraint is introduced into the original BL architecture. Consequently, this well-trained BL-based controller is proficiently employed to provide feedback control based on the AGV's current state. The numerical simulation section provides a comparative analysis of the network training time consumption for the BL method and the Deep Neural Network (DNN) method, and the impact of different feature representation methods on the BL-based controller is discussed. Additionally, a local re-planning framework for scenario alterations is proposed based on favourable performances. It further showcases the method's ability to mitigate the excessively long offline training times typically associated with learning-based approaches.
期刊介绍:
The IEEE Transactions on Emerging Topics in Computational Intelligence (TETCI) publishes original articles on emerging aspects of computational intelligence, including theory, applications, and surveys.
TETCI is an electronics only publication. TETCI publishes six issues per year.
Authors are encouraged to submit manuscripts in any emerging topic in computational intelligence, especially nature-inspired computing topics not covered by other IEEE Computational Intelligence Society journals. A few such illustrative examples are glial cell networks, computational neuroscience, Brain Computer Interface, ambient intelligence, non-fuzzy computing with words, artificial life, cultural learning, artificial endocrine networks, social reasoning, artificial hormone networks, computational intelligence for the IoT and Smart-X technologies.