Adolescents' knowledge of and confidence in vaccines improves with board game play.

Discover education Pub Date : 2025-01-01 Epub Date: 2025-07-19 DOI:10.1007/s44217-025-00683-4
Brinley Kantorski, Kelly Bruzdewicz, Kara Fedje, Kristin M Bass, John A Pollock
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Abstract

A long history of misinformation has led to anti-vaccine sentiment, risking everyone's health. Despite public health campaigns, vaccine hesitancy rates have not declined. In response, we created an educational board game to address the fundamental science of vaccine development. The cooperative game guides players through identifying a novel pathogen, developing a vaccine, conducting animal testing, running clinical trials, and distributing doses to the public before the virulence takes over. Players need to work cooperatively, sharing resources in order to win the game; everyone wins or loses together. Developed in consultation with vaccine development researchers, the game retains many of the real world scientific and clinical challenges that face vaccine developers. Assessing students in six different communities in four different mid-west and eastern states in the United States provided access to a diverse demographic. We find that through a pre- post-assessment, students (grades 7-11, n = 304) show significant gains in vaccine knowledge and confidence, demonstrating that fun, gamified learning can improve health literacy. After gameplay, students recognize that the soft skills of being a good communicator, being creative, and sharing resources are important for being a scientist.

Supplementary information: The online version contains supplementary material available at 10.1007/s44217-025-00683-4.

通过棋盘游戏,青少年对疫苗的认识和信心有所提高。
长期以来的错误信息导致了反疫苗情绪,危及每个人的健康。尽管开展了公共卫生运动,但疫苗犹豫率并未下降。作为回应,我们创造了一款教育棋盘游戏,以解决疫苗开发的基础科学问题。这款合作游戏引导玩家识别一种新的病原体,开发疫苗,进行动物试验,进行临床试验,并在毒性接管之前向公众分发剂量。玩家需要合作,共享资源才能赢得游戏;每个人都是赢家或输家。该游戏是在与疫苗开发研究人员协商后开发的,保留了疫苗开发人员面临的许多现实世界的科学和临床挑战。对美国中西部和东部四个不同州的六个不同社区的学生进行评估,提供了接触多样化人口的途径。我们发现,通过前后评估,学生(7-11年级,n = 304)在疫苗知识和信心方面取得了显着进步,这表明有趣的游戏化学习可以提高健康素养。在游戏之后,学生们认识到良好的沟通能力、创造力和资源共享等软技能对成为一名科学家很重要。补充信息:在线版本包含补充资料,可在10.1007/s44217-025-00683-4获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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