Random Access Segmentation Volume Compression for Interactive Volume Rendering

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
M. Piochowiak, F. Kurpicz, C. Dachsbacher
{"title":"Random Access Segmentation Volume Compression for Interactive Volume Rendering","authors":"M. Piochowiak,&nbsp;F. Kurpicz,&nbsp;C. Dachsbacher","doi":"10.1111/cgf.70116","DOIUrl":null,"url":null,"abstract":"<div>\n <p>Segmentation volumes are voxel data sets often used in machine learning, connectomics, and natural sciences. Their large sizes make compression indispensable for storage and processing, including GPU video memory constrained real-time visualization. Fast Compressed Segmentation Volumes (CSGV) [PD24] provide strong brick-wise compression and random access at the brick level. Voxels within a brick, however, have to be decoded serially and thus rendering requires caching of visible full bricks, consuming extra memory. Without caching, accessing voxels can have a worst-case decoding overhead of up to a full brick (typically over 32.000 voxels). We present CSGV-R which provide true multi-resolution random access on a per-voxel level. We leverage Huffman-shaped Wavelet Trees for random accesses to variable bit-length encoding and their rank operation to query label palette offsets in bricks. Our real-time segmentation volume visualization removes decoding artifacts from CSGV and renders CSGV-R volumes without caching bricks at faster render times. CSGV-R has slightly lower compression rates than CSGV, but outperforms Neuroglancer, the state-of-the-art compression technique with true random access, with <i>2×</i> to <i>4×</i> smaller data sets at rates between <i>0.648%</i> and <i>4.411%</i> of the original volume sizes.</p>\n </div>","PeriodicalId":10687,"journal":{"name":"Computer Graphics Forum","volume":"44 3","pages":""},"PeriodicalIF":2.9000,"publicationDate":"2025-05-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/cgf.70116","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics Forum","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cgf.70116","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

Abstract

Segmentation volumes are voxel data sets often used in machine learning, connectomics, and natural sciences. Their large sizes make compression indispensable for storage and processing, including GPU video memory constrained real-time visualization. Fast Compressed Segmentation Volumes (CSGV) [PD24] provide strong brick-wise compression and random access at the brick level. Voxels within a brick, however, have to be decoded serially and thus rendering requires caching of visible full bricks, consuming extra memory. Without caching, accessing voxels can have a worst-case decoding overhead of up to a full brick (typically over 32.000 voxels). We present CSGV-R which provide true multi-resolution random access on a per-voxel level. We leverage Huffman-shaped Wavelet Trees for random accesses to variable bit-length encoding and their rank operation to query label palette offsets in bricks. Our real-time segmentation volume visualization removes decoding artifacts from CSGV and renders CSGV-R volumes without caching bricks at faster render times. CSGV-R has slightly lower compression rates than CSGV, but outperforms Neuroglancer, the state-of-the-art compression technique with true random access, with to smaller data sets at rates between 0.648% and 4.411% of the original volume sizes.

Abstract Image

交互式体绘制的随机存取分割体压缩
分割卷是经常用于机器学习、连接组学和自然科学的体素数据集。它们的大尺寸使得压缩在存储和处理中不可或缺,包括GPU视频内存受限的实时可视化。快速压缩分割卷(CSGV) [PD24]提供了强大的块压缩和块级随机访问。然而,砖块中的体素必须串行解码,因此渲染需要缓存可见的完整砖块,消耗额外的内存。如果没有缓存,访问体素的最坏情况下的解码开销可能高达一个完整的块(通常超过32,000体素)。我们提出了CSGV-R,它在每体素水平上提供了真正的多分辨率随机访问。我们利用霍夫曼形小波树随机访问可变位长编码及其秩操作来查询砖块中的标签调色板偏移量。我们的实时分割体可视化从CSGV中删除了解码工件,并以更快的渲染时间渲染CSGV- r卷,而无需缓存块。CSGV- r的压缩率略低于CSGV,但优于Neuroglancer,后者是最先进的压缩技术,具有真正的随机访问,数据集缩小了2到4倍,压缩率在原始体积大小的0.648%到4.411%之间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信