NODKANT: Exploring Constructive Network Physicalization

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
D. Pahr, S. Di Bartolomeo, H. Ehlers, V. A. Filipov, C. Stoiber, W. Aigner, H.-Y. Wu, R. G. Raidou
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Abstract

Physicalizations, which combine perceptual and sensorimotor interactions, offer an immersive way to comprehend complex data visualizations by stimulating active construction and manipulation. This study investigates the impact of personal construction on the comprehension of physicalized networks. We propose a physicalization toolkit—NODKANT—for constructing modular node-link diagrams consisting of a magnetic surface, 3D printable and stackable node labels, and edges of adjustable length. In a mixed-methods between-subject lab study with 27 participants, three groups of people used NODKANT to complete a series of low-level analysis tasks in the context of an animal contact network. The first group was tasked with freely constructing their network using a sorted edge list, the second group received step-by-step instructions to create a predefined layout, and the third group received a pre-constructed representation. While free construction proved on average more time-consuming, we show that users extract more insights from the data during construction and interact with their representation more frequently, compared to those presented with step-by-step instructions. Interestingly, the increased time demand cannot be measured in users' subjective task load. Finally, our findings indicate that participants who constructed their own representations were able to recall more detailed insights after a period of 10–14 days compared to those who were given a pre-constructed network physicalization. All materials, data, code for generating instructions, and 3D printable meshes are available on https://osf.io/tk3g5/.

Abstract Image

NODKANT:探索建设性网络物质化
物理化结合了感知和感觉运动的相互作用,通过刺激主动构建和操作,提供了一种身临其境的方式来理解复杂的数据可视化。本研究探讨了个人建构对物理网络理解的影响。我们提出了一个物理化工具包- nodkant -用于构建模块化节点链接图,该图由磁性表面,3D打印和可堆叠的节点标签以及可调节长度的边缘组成。在一项有27名参与者的混合方法实验室研究中,三组人使用NODKANT在动物接触网络的背景下完成一系列低级分析任务。第一组的任务是使用排序的边缘列表自由构建他们的网络,第二组接受一步一步的指导来创建预定义的布局,第三组接受预先构建的表示。虽然免费构建被证明平均而言更耗时,但我们表明,与循序渐进的指导相比,用户在构建过程中从数据中提取更多的见解,并更频繁地与他们的表示进行交互。有趣的是,增加的时间需求不能用用户的主观任务负荷来衡量。最后,我们的研究结果表明,与那些预先构建网络物理化的参与者相比,构建自己的表征的参与者能够在10-14天后回忆起更详细的见解。所有材料、数据、生成指令的代码和3D打印网格都可以在https://osf.io/tk3g5/上获得。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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