A Retrieval-Augmented Generation System for Accurate and Contextual Historical Analysis: AI-Agent for the Annals of the Joseon Dynasty

IF 1.7 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Jeong Ha Lee, Ghazanfar Ali, Jae-In Hwang
{"title":"A Retrieval-Augmented Generation System for Accurate and Contextual Historical Analysis: AI-Agent for the Annals of the Joseon Dynasty","authors":"Jeong Ha Lee,&nbsp;Ghazanfar Ali,&nbsp;Jae-In Hwang","doi":"10.1002/cav.70048","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>In this article, we propose an AI-agent that integrates a large language model (LLM) with a retrieval-augmented generation (RAG) system to deliver reliable historical information from the Annals of the Joseon Dynasty through both objective facts and contextual analysis, achieving significant performance improvements over existing models. For an AI-agent using the Annals of the Joseon Dynasty to deliver reliable historical information, clear source citations and systematic analysis are essential. The Annals, an official record spanning 472 years (1392–1897), offer a dense, chronological account of daily events and state administration that shaped Korea's cultural, political, and social foundations. We propose integrating a LLM with a RAG system to generate highly accurate responses based on this extensive dataset. This approach provides both objective information about historical figures and events from specific periods and subjective contextual analysis of the era, helping users gain a broader understanding. Our experiments demonstrate improvements of approximately 23 to 50 points on a 100-point scale compared with the GPT-4o and OpenAI AI-Assistant v2 models.</p>\n </div>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"36 4","pages":""},"PeriodicalIF":1.7000,"publicationDate":"2025-07-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.70048","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

Abstract

In this article, we propose an AI-agent that integrates a large language model (LLM) with a retrieval-augmented generation (RAG) system to deliver reliable historical information from the Annals of the Joseon Dynasty through both objective facts and contextual analysis, achieving significant performance improvements over existing models. For an AI-agent using the Annals of the Joseon Dynasty to deliver reliable historical information, clear source citations and systematic analysis are essential. The Annals, an official record spanning 472 years (1392–1897), offer a dense, chronological account of daily events and state administration that shaped Korea's cultural, political, and social foundations. We propose integrating a LLM with a RAG system to generate highly accurate responses based on this extensive dataset. This approach provides both objective information about historical figures and events from specific periods and subjective contextual analysis of the era, helping users gain a broader understanding. Our experiments demonstrate improvements of approximately 23 to 50 points on a 100-point scale compared with the GPT-4o and OpenAI AI-Assistant v2 models.

用于准确和上下文历史分析的检索-增强生成系统:朝鲜王朝编年史的AI-Agent
在本文中,我们提出了一种人工智能代理,它将大型语言模型(LLM)与检索增强生成(RAG)系统集成在一起,通过客观事实和上下文分析提供来自朝鲜王朝编年史的可靠历史信息,实现了对现有模型的显着性能改进。要想利用《朝鲜实录》提供可靠的历史信息,必须明确出处和系统分析。《编年史》是一部跨越472年(1392-1897)的官方记录,对塑造韩国文化、政治和社会基础的日常事件和国家管理进行了密集的、按时间顺序的描述。我们建议将LLM与RAG系统集成,以基于此广泛的数据集生成高度准确的响应。这种方法既提供了特定时期的历史人物和事件的客观信息,又提供了对时代的主观语境分析,有助于用户获得更广泛的理解。我们的实验表明,与gpt - 40和OpenAI AI-Assistant v2模型相比,在100分的尺度上,改进了大约23到50分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信