Surprising effects of stimulus repetition on neuronal firing rates and gamma-band synchronization in awake macaque V1.

Martina Pandinelli, Mohsen Parto-Dezfouli, Eleni Psarou, Iris Grothe, Pascal Fries
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Abstract

Stimulus repetition is abundant, because the environment is redundant and/or because it is redundantly sampled. This offers an opportunity to optimize the processing of repeated stimuli. Indeed, stimulus repetition leads to classically described neuronal response decreases, and to more recently described neuronal gamma synchronization increases (sometimes preceded by decreases for a few trials). Here, we used a full-screen colored background (FSCB) and a area V1 of an awake macaque monkey. We found that the FSCB repetition induced neuronal response increases (sometimes preceded by decreases for a few trials) and gamma synchronization decreases (preceded by increases for a few trials). These effects are largely opposite to the dominant previous findings. Intriguingly, these surprising effects largely reversed when we isolated the responses to the flashed black bar. We discuss these findings, considering differences to previous studies with regards to the subject of the study, the stimuli and the task. We notice that in studies reporting classical results for gamma, sometimes in combination with firing rates, the stimuli were typically (partly) predictive of the reward. Here, we found non-classical results for the FSCB that was not reward predictive, and classical results for the black bar that was reward predictive. Whether this has revealed a general effect of reward predictive versus non-predictive stimuli will require further investigation with stimuli and task designs tailored specifically for this question.

刺激重复对清醒猕猴V1神经元放电率和伽马带同步的惊人影响。
刺激重复是丰富的,因为环境是冗余的和/或因为它是冗余的采样。这为优化重复刺激的处理提供了机会。事实上,刺激重复导致经典描述的神经元反应减少,以及最近描述的神经元伽马同步增加(有时在几次试验之前会减少)。在这里,我们使用了一个全屏彩色背景(FSCB)和一个醒着的猕猴V1区域。我们发现,FSCB重复诱导神经元反应增加(有时在几次试验之前会减少)和伽马同步减少(在几次试验之前会增加)。这些影响在很大程度上与之前的主要发现相反。有趣的是,当我们把对闪烁的黑条的反应分离出来时,这些令人惊讶的效果在很大程度上逆转了。我们讨论这些发现,考虑到与以往研究在研究对象、刺激和任务方面的差异。我们注意到,在报告经典伽玛结果的研究中,有时与放电率相结合,刺激通常(部分)预测奖励。在这里,我们发现FSCB的非经典结果不是奖励预测的,而黑条的经典结果是奖励预测的。这是否揭示了奖励预测刺激与非预测刺激的一般效应,将需要进一步的研究,并为这个问题量身定制刺激和任务设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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