Seeking Satisfaction Among Israeli Young Adults: The Roles of Gratification, Compensation, Reward Deficiency Syndrome, and Compulsivity in Relation to Addictive Behaviors.

IF 5.1 Q1 SUBSTANCE ABUSE
Substance Abuse and Rehabilitation Pub Date : 2025-07-02 eCollection Date: 2025-01-01 DOI:10.2147/SAR.S527209
Yaniv Efrati, Zsolt Demetrovics, Zsolt Horváth, Mark D Griffiths, Marc N Potenza, Kenneth Blum, Andrea Czakó, Eszter Kotyuk
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Abstract

Background and aims: Behavioral addictions, such as problematic use of social media, gaming disorder, gambling disorder, and compulsive buying-shopping disorder, are increasingly common among young adults worldwide. The aim of the present study was to identify distinctive factors of these behavioral addictions, focusing on gratification and compensation, reward deficiency syndrome, and compulsivity among young adults.

Methods: The sample comprised 1459 Jewish Israeli young adults from the general community (36% male, 64% female; aged 19-27 years). Participants were surveyed regarding general and compulsive/problematic engagement in shopping, online gaming, gambling, and social media use. The study also assessed gratification and compensation specific to each behavior, as well as reward deficiency syndrome and compulsivity.

Results: Network analysis of behavioral addiction measures identified three key factors related to buying-shopping, online gaming, and combined gambling and use of social media, with problematic engagement implicated. Gambling disorder acted as an important bridge, connecting different sub-networks and facilitating communication and information flow between them. Subsequently, using structural equation modeling, a higher need for gratification and compensation and more severe reward deficiencies were associated with greater severity across all four addictive behaviors. In contrast, compulsivity was inversely associated with the factor combining gambling and use of social media.

Conclusion: The present study highlights the complex relationship between gratification, reward deficiency, and compulsivity in young adults' addictive behaviors. It suggests a need for interventions that specifically address gratification and compensation, raising the possibility that a targeted approach could potentially mitigate the severity of multiple addictive behaviors.

在以色列年轻人中寻求满足:满足、补偿、奖励缺乏综合症和强迫性在成瘾行为中的作用。
背景和目的:行为成瘾,如有问题地使用社交媒体、游戏障碍、赌博障碍和强迫性购物障碍,在全世界的年轻人中越来越普遍。本研究的目的是确定这些行为成瘾的独特因素,重点关注年轻人的满足和补偿,奖励缺乏综合症和强迫性。方法:样本包括来自普通社区的1459名以色列犹太青年(男性36%,女性64%;年龄19-27岁)。参与者接受了关于购物、在线游戏、赌博和社交媒体使用的一般和强迫性/问题参与的调查。该研究还评估了每种行为的满足和补偿,以及奖励缺乏综合症和强迫性。结果:对行为成瘾措施的网络分析确定了与购物、在线游戏、赌博和社交媒体使用相关的三个关键因素,并涉及有问题的参与。赌博成瘾是连接不同子网的重要桥梁,促进了子网之间的交流和信息流动。随后,使用结构方程模型,对满足和补偿的更高需求以及更严重的奖励不足与所有四种成瘾行为的更严重程度相关。相比之下,强迫性与赌博和使用社交媒体的因素呈负相关。结论:本研究揭示了青少年成瘾行为中满足、奖励缺乏和强迫性之间的复杂关系。这表明需要专门针对满足和补偿的干预措施,提高了有针对性的方法可能减轻多种成瘾行为严重程度的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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