{"title":"Relighting Scenes With Object Insertions in Neural Radiance Fields","authors":"Xuening Zhu;Renjiao Yi;Xin Wen;Chenyang Zhu;Kai Xu","doi":"10.1109/TCSVT.2025.3535599","DOIUrl":null,"url":null,"abstract":"Inserting objects into scenes and performing realistic relighting are common applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in highly limited AR application scenarios. We introduce a novel pipeline based on Neural Radiance Fields (NeRFs) for seamlessly integrating objects into scenes, from two sets of images depicting the object and scene. This approach enables novel view synthesis, realistic relighting, and supports physical interactions such as shadow casting between objects. The lighting environment is in a hybrid representation of Spherical Harmonics and Spherical Gaussians, representing both high- and low-frequency lighting components very well, and supporting non-Lambertian surfaces. Specifically, we leverage the benefits of volume rendering and introduce an innovative approach for efficient shadow rendering by comparing the depth maps between the camera view and the light source view and generating vivid soft shadows. The proposed method achieves realistic relighting effects in extensive experimental evaluations.","PeriodicalId":13082,"journal":{"name":"IEEE Transactions on Circuits and Systems for Video Technology","volume":"35 7","pages":"6787-6802"},"PeriodicalIF":11.1000,"publicationDate":"2025-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Circuits and Systems for Video Technology","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10856249/","RegionNum":1,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Inserting objects into scenes and performing realistic relighting are common applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in highly limited AR application scenarios. We introduce a novel pipeline based on Neural Radiance Fields (NeRFs) for seamlessly integrating objects into scenes, from two sets of images depicting the object and scene. This approach enables novel view synthesis, realistic relighting, and supports physical interactions such as shadow casting between objects. The lighting environment is in a hybrid representation of Spherical Harmonics and Spherical Gaussians, representing both high- and low-frequency lighting components very well, and supporting non-Lambertian surfaces. Specifically, we leverage the benefits of volume rendering and introduce an innovative approach for efficient shadow rendering by comparing the depth maps between the camera view and the light source view and generating vivid soft shadows. The proposed method achieves realistic relighting effects in extensive experimental evaluations.
期刊介绍:
The IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) is dedicated to covering all aspects of video technologies from a circuits and systems perspective. We encourage submissions of general, theoretical, and application-oriented papers related to image and video acquisition, representation, presentation, and display. Additionally, we welcome contributions in areas such as processing, filtering, and transforms; analysis and synthesis; learning and understanding; compression, transmission, communication, and networking; as well as storage, retrieval, indexing, and search. Furthermore, papers focusing on hardware and software design and implementation are highly valued. Join us in advancing the field of video technology through innovative research and insights.