{"title":"Coarse-To-Fine 3D Craniofacial Landmark Detection via Heat Kernel Optimization","authors":"Xingfei Xue, Xuesong Wang, Weizhou Liu, Xingce Wang, Junli Zhao, Zhongke Wu","doi":"10.1002/cav.70050","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Accurate 3D craniofacial landmark detection is critical for applications in medicine and computer animation, yet remains challenging due to the complex geometry of craniofacial structures. In this work, we propose a coarse-to-fine framework for anatomical landmark localization on 3D craniofacial models. First, we introduce a Diffused Two-Stream Network (DTS-Net) for heatmap regression, which effectively captures both local and global geometric features by integrating pointwise scalar flow, tangent space vector flow, and spectral features in the Laplace-Beltrami space. This design enables robust representation of complex anatomical structures. Second, we propose a heat kernel-based energy optimization method to extract landmark coordinates from the predicted heatmaps. This approach exhibits strong performance across various geometric regions, including boundaries, flat surfaces, and high-curvature areas, ensuring accurate and consistent localization. Our method achieves state-of-the-art results on both a 3D cranial dataset and the BU-3DFE facial dataset.</p>\n </div>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"36 4","pages":""},"PeriodicalIF":1.7000,"publicationDate":"2025-07-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.70050","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Accurate 3D craniofacial landmark detection is critical for applications in medicine and computer animation, yet remains challenging due to the complex geometry of craniofacial structures. In this work, we propose a coarse-to-fine framework for anatomical landmark localization on 3D craniofacial models. First, we introduce a Diffused Two-Stream Network (DTS-Net) for heatmap regression, which effectively captures both local and global geometric features by integrating pointwise scalar flow, tangent space vector flow, and spectral features in the Laplace-Beltrami space. This design enables robust representation of complex anatomical structures. Second, we propose a heat kernel-based energy optimization method to extract landmark coordinates from the predicted heatmaps. This approach exhibits strong performance across various geometric regions, including boundaries, flat surfaces, and high-curvature areas, ensuring accurate and consistent localization. Our method achieves state-of-the-art results on both a 3D cranial dataset and the BU-3DFE facial dataset.
期刊介绍:
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.