Who speaks next? Multi-party AI discussion leveraging the systematics of turn-taking in Murder Mystery games.

IF 4.7 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Frontiers in Artificial Intelligence Pub Date : 2025-06-17 eCollection Date: 2025-01-01 DOI:10.3389/frai.2025.1582287
Ryota Nonomura, Hiroki Mori
{"title":"Who speaks next? Multi-party AI discussion leveraging the systematics of turn-taking in Murder Mystery games.","authors":"Ryota Nonomura, Hiroki Mori","doi":"10.3389/frai.2025.1582287","DOIUrl":null,"url":null,"abstract":"<p><strong>Introduction: </strong>Multi-agent systems utilizing large language models (LLMs) have shown great promise in achieving natural dialogue. However, smooth dialogue control and autonomous decision making among agents still remain challenging.</p><p><strong>Methods: </strong>In this study, we focus on conversational norms such as adjacency pairs and turn-taking found in conversation analysis and propose a new framework called \"Murder Mystery Agents\" that applies these norms to AI agents' dialogue control. As an evaluation target, we employed the \"Murder Mystery\" game, a reasoning-type table-top role-playing game that requires complex social reasoning and information manipulation. The proposed framework integrates next speaker selection based on adjacency pairs and a self-selection mechanism that takes agents' internal states into account to achieve more natural and strategic dialogue.</p><p><strong>Results: </strong>To verify the effectiveness of this new approach, we analyzed utterances that led to dialogue breakdowns and conducted automatic evaluation using LLMs, as well as human evaluation using evaluation criteria developed for the Murder Mystery game. Experimental results showed that the implementation of the next speaker selection mechanism significantly reduced dialogue breakdowns and improved the ability of agents to share information and perform logical reasoning.</p><p><strong>Discussion: </strong>The results of this study demonstrate that the systematics of turn-taking in human conversation are also effective in controlling dialogue among AI agents, and provide design guidelines for more advanced multi-agent dialogue systems.</p>","PeriodicalId":33315,"journal":{"name":"Frontiers in Artificial Intelligence","volume":"8 ","pages":"1582287"},"PeriodicalIF":4.7000,"publicationDate":"2025-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12209177/pdf/","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Frontiers in Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3389/frai.2025.1582287","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/1/1 0:00:00","PubModel":"eCollection","JCR":"Q2","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0

Abstract

Introduction: Multi-agent systems utilizing large language models (LLMs) have shown great promise in achieving natural dialogue. However, smooth dialogue control and autonomous decision making among agents still remain challenging.

Methods: In this study, we focus on conversational norms such as adjacency pairs and turn-taking found in conversation analysis and propose a new framework called "Murder Mystery Agents" that applies these norms to AI agents' dialogue control. As an evaluation target, we employed the "Murder Mystery" game, a reasoning-type table-top role-playing game that requires complex social reasoning and information manipulation. The proposed framework integrates next speaker selection based on adjacency pairs and a self-selection mechanism that takes agents' internal states into account to achieve more natural and strategic dialogue.

Results: To verify the effectiveness of this new approach, we analyzed utterances that led to dialogue breakdowns and conducted automatic evaluation using LLMs, as well as human evaluation using evaluation criteria developed for the Murder Mystery game. Experimental results showed that the implementation of the next speaker selection mechanism significantly reduced dialogue breakdowns and improved the ability of agents to share information and perform logical reasoning.

Discussion: The results of this study demonstrate that the systematics of turn-taking in human conversation are also effective in controlling dialogue among AI agents, and provide design guidelines for more advanced multi-agent dialogue systems.

下一个发言的是谁?利用《谋杀之谜》游戏中轮转系统的多方AI讨论。
利用大型语言模型(llm)的多智能体系统在实现自然对话方面显示出巨大的希望。然而,智能体之间流畅的对话控制和自主决策仍然是一个挑战。方法:在本研究中,我们关注对话分析中的对话规范,如邻接对和轮流,并提出了一个名为“谋杀神秘特工”的新框架,将这些规范应用于AI代理的对话控制。作为评估对象,我们选择了“Murder Mystery”游戏,这是一款推理型的桌面角色扮演游戏,需要复杂的社会推理和信息操纵。该框架结合了基于邻接对的下一个说话人选择和考虑智能体内部状态的自我选择机制,以实现更自然、更有策略的对话。结果:为了验证这种新方法的有效性,我们分析了导致对话中断的话语,并使用llm进行了自动评估,以及使用为《谋杀之谜》游戏开发的评估标准进行了人类评估。实验结果表明,下一位说话人选择机制的实施显著减少了对话中断,提高了智能体共享信息和执行逻辑推理的能力。讨论:本研究的结果表明,人类对话中的轮替系统也可以有效地控制AI智能体之间的对话,并为更先进的多智能体对话系统提供设计指导。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
6.10
自引率
2.50%
发文量
272
审稿时长
13 weeks
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信