Metaverse Meets Management: A Modular Approach to Augment Management Practices With Augmented and Virtual Reality

Q1 Business, Management and Accounting
Nicola Felicini;Letizia Mortara
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引用次数: 0

Abstract

Practitioners in strategic management often struggle to address the complexities of strategic planning, leading many companies to adopt digital tools to improve their decision-making processes. The metaverse paradigm of merging physical and digital worlds offers a promising platform for a deeper integration of digital capabilities into these practices. Metaverse interfaces such as augmented reality (AR) and virtual reality (VR) will play a critical role in making this integration possible. Yet, their potential in strategic management remains largely unexplored. This led to a lack of understanding of how immersive technologies can be utilized in the field, particularly in overcoming cognitive limitations associated with decision-making. This study addresses the gap with a twofold contribution. First, it leverages the concept of technology affordances to clarify the potential of AR and VR in mitigating cognitive bottlenecks. By examining the features of contemporary immersive tools, this article identifies cognitive affordances enabled by AR and VR and shows how these affordances can address cognitive limitations. Second, the article introduces a modular design toolkit for practitioners to create AR/VR applications tailored to their needs. We demonstrate our findings through practical examples and discuss managerial implications of adopting metaverse interfaces in organizational settings, as well as the potential downsides of their implementation.
虚拟现实满足管理:一个模块化的方法来增强管理实践与增强和虚拟现实
战略管理的从业者常常难以解决战略规划的复杂性,这导致许多公司采用数字工具来改进他们的决策过程。合并物理世界和数字世界的元世界范式为将数字功能更深入地集成到这些实践中提供了一个有前途的平台。增强现实(AR)和虚拟现实(VR)等虚拟现实接口将在实现这种集成方面发挥关键作用。然而,它们在战略管理方面的潜力在很大程度上仍未得到开发。这导致缺乏对沉浸式技术如何在该领域中使用的理解,特别是在克服与决策相关的认知限制方面。这项研究以双重贡献解决了这一差距。首先,它利用技术支持的概念来阐明AR和VR在缓解认知瓶颈方面的潜力。通过研究当代沉浸式工具的特性,本文确定了AR和VR支持的认知功能,并展示了这些功能如何解决认知限制。其次,本文介绍了一个模块化设计工具包,供从业者创建适合他们需求的AR/VR应用程序。我们通过实际示例展示了我们的发现,并讨论了在组织设置中采用元界面的管理含义,以及实现它们的潜在缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Engineering Management Review
IEEE Engineering Management Review Business, Management and Accounting-Management of Technology and Innovation
CiteScore
7.40
自引率
0.00%
发文量
97
期刊介绍: Reprints articles from other publications of significant interest to members. The papers are aimed at those engaged in managing research, development, or engineering activities. Reprints make it possible for the readers to receive the best of today"s literature without having to subscribe to and read other periodicals.
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