Combining immersive exergaming with physiotherapy in a specialized intensive Parkinson's disease rehabilitation program: a randomized controlled trial.

IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL
Daniela Pimenta Silva, Raquel Bouça-Machado, Filipa Pona-Ferreira, Teresa Lobo, Ricardo Cacho, Rebekka Anker, John W Krakauer, Joaquim J Ferreira
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引用次数: 0

Abstract

Background: Exergaming is a new technology for implementing innovative rehabilitation interventions for neurological conditions. Our aim was to evaluate the feasibility, safety and efficacy of a novel exergaming experience called neuroanimation, in the form of MindPodTM Dolphin, added to an intensive physiotherapy program for Parkinson's disease (PD).

Methods: MindPod Dolphin provides a 2D oceanic environment where patients make high-amplitude 3D arm movements controlling an animated dolphin. We conducted a rater-blinded, randomized-controlled trial. Eligible people with PD were assigned into two groups: MindPod Dolphin over 12-weeks combined with physiotherapy (COM) or sequentially after 6-weeks of physiotherapy alone (SEQ). Sessions occurred three times/week. Assessments occurred at baseline, 6-week, 12-week, and 4-week post-intervention. The primary outcome was change from baseline to 6-week in the Timed Up and Go (TUG) test. Secondary outcomes were change, from baseline to each evaluation timepoint, in several motor, cognitive and quality of life measures. Participants' safety was assessed. Adherence, system usability and participants' satisfaction were used as measures of feasibility.

Results: Thirty individuals were recruited. Baseline characteristics were similar between groups. Our primary outcome (change in TUG from baseline to 6-week) did not significantly differ between groups [median TUG change in COM = 0.243 [-1.873, 1.176] vs. SEQ=-0.016 [-0.810, 0.350], estimated difference = 0.002 (95%CI -1.103; 1.273); p = 0.983]. Both groups improved in motor and cognitive measures with a trend favoring COM. When compared to SEQ, COM improved significantly in TUG cognitive from baseline to 16-week (p = 0.048). A main effect of time was observed for TUG cognitive in COM, and mini-BEST in SEQ. Adverse events (n = 309) were mostly mild (55%). Overall, 20 participants (67%) adhered to the study protocol, with the COM being more compliant than the SEQ group. MindPod Dolphin was considered easy to use and over 80% of participants were at least moderately satisfied with it as an intervention.

Conclusions: Neuroanimation-based exergaming in PD was feasible, safe and effective in improving multiple secondary measures. The advantages of the exergame became evident at 12-weeks and beyond, suggesting that it had cumulative and delayed beneficial effects on cognitive and motor outcomes when added to a lead-in phase of intense physiotherapy.

Trial registration: ClinicalTrials.gov registration: NCT04699617.

将沉浸式运动与物理治疗结合在帕金森病康复计划中:一项随机对照试验。
背景:Exergaming是一种实施神经系统疾病创新康复干预的新技术。我们的目的是评估一种名为神经动画的新型运动体验的可行性、安全性和有效性,该体验以MindPodTM海豚的形式添加到帕金森病(PD)的强化物理治疗计划中。方法:MindPod Dolphin提供了一个二维海洋环境,患者可以在其中控制动画海豚进行高振幅的3D手臂运动。我们进行了一项非盲法随机对照试验。符合条件的PD患者被分为两组:MindPod Dolphin 12周联合物理治疗(COM)或连续6周单独物理治疗(SEQ)。会议每周举行三次。评估分别在干预后基线、6周、12周和4周进行。主要观察指标为从基线到6周的Timed Up and Go (TUG)测试变化。次要结果是从基线到每个评估时间点的几个运动、认知和生活质量测量的变化。评估参与者的安全性。依从性、系统可用性和参与者满意度被用来衡量可行性。结果:招募了30人。各组间基线特征相似。我们的主要结局(从基线到6周的TUG变化)在两组间无显著差异[COM = 0.243 [-1.873, 1.176] vs. SEQ=-0.016[-0.810, 0.350]中位TUG变化,估计差异= 0.002 (95%CI -1.103;1.273);p = 0.983]。两组在运动和认知方面均有改善,并有偏向COM的趋势。与SEQ相比,从基线到16周,COM在TUG认知方面有显著改善(p = 0.048)。时间对COM的TUG认知有主要影响,对SEQ的mini-BEST认知有主要影响。不良事件(n = 309)大多为轻度(55%)。总体而言,20名参与者(67%)遵守了研究方案,COM组比SEQ组更遵守。MindPod Dolphin被认为易于使用,超过80%的参与者对它作为一种干预手段至少感到中等满意。结论:基于神经动画的PD治疗在改善多项辅助措施方面是可行、安全、有效的。运动游戏的优势在12周及以后变得明显,这表明当加入高强度物理治疗的先导阶段时,它对认知和运动结果有累积和延迟的有益影响。试验注册:ClinicalTrials.gov注册:NCT04699617。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of NeuroEngineering and Rehabilitation
Journal of NeuroEngineering and Rehabilitation 工程技术-工程:生物医学
CiteScore
9.60
自引率
3.90%
发文量
122
审稿时长
24 months
期刊介绍: Journal of NeuroEngineering and Rehabilitation considers manuscripts on all aspects of research that result from cross-fertilization of the fields of neuroscience, biomedical engineering, and physical medicine & rehabilitation.
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