{"title":"Realistic Facial Expression Reconstruction Using Millimeter Wave","authors":"Hao Kong;Jiahong Xie;Jiadi Yu;Yingying Chen;Linghe Kong;Yanmin Zhu;Feilong Tang","doi":"10.1109/TMC.2025.3540877","DOIUrl":null,"url":null,"abstract":"The technology of facial expression reconstruction has paved the way for various face-centric applications such as virtual reality (VR) modeling, human-computer interaction, and affective computing. Existing vision-based solutions present challenges in privacy leakage and poor lighting conditions. In this paper, we introduce a nonintrusive facial expression reconstruction system, <italic>mm3DFace</i>, which uses a millimeter wave (mmWave) radar to reconstruct facial expressions in a privacy-preserving and passive manner. <italic>mm3DFace</i> first captures and pre-processes mmWave signals reflected by a human face, and extracts intricate facial geometric features using a ConvNeXt model integrated with triple loss embedding. Subsequently, <italic>mm3DFace</i> derives pose-invariant facial representations utilizing region-divided affine transformation, and further generates individual facial shapes with 68 facial landmarks. Then, dynamic facial expressions with 3D facial avatars are reconstructed to exhibit realistic facial expressions. Finally, <italic>mm3DFace</i> enables micro-expression recognition with mmWave signals, which ensures the capability of describing tiny facial changes. Through extensive real-world experiments involving 15 participants, <italic>mm3DFace</i> achieves a normalized mean error of 3.94%, a mean absolute error of 2.30 mm, and a 3D-mean absolute error of 4.10 mm in tracking 68 facial landmarks, which demonstrates the efficacy and practicality of <italic>mm3DFace</i> in real-world 3D facial reconstruction scenarios.","PeriodicalId":50389,"journal":{"name":"IEEE Transactions on Mobile Computing","volume":"24 7","pages":"5964-5980"},"PeriodicalIF":9.2000,"publicationDate":"2025-02-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Mobile Computing","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10904120/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
The technology of facial expression reconstruction has paved the way for various face-centric applications such as virtual reality (VR) modeling, human-computer interaction, and affective computing. Existing vision-based solutions present challenges in privacy leakage and poor lighting conditions. In this paper, we introduce a nonintrusive facial expression reconstruction system, mm3DFace, which uses a millimeter wave (mmWave) radar to reconstruct facial expressions in a privacy-preserving and passive manner. mm3DFace first captures and pre-processes mmWave signals reflected by a human face, and extracts intricate facial geometric features using a ConvNeXt model integrated with triple loss embedding. Subsequently, mm3DFace derives pose-invariant facial representations utilizing region-divided affine transformation, and further generates individual facial shapes with 68 facial landmarks. Then, dynamic facial expressions with 3D facial avatars are reconstructed to exhibit realistic facial expressions. Finally, mm3DFace enables micro-expression recognition with mmWave signals, which ensures the capability of describing tiny facial changes. Through extensive real-world experiments involving 15 participants, mm3DFace achieves a normalized mean error of 3.94%, a mean absolute error of 2.30 mm, and a 3D-mean absolute error of 4.10 mm in tracking 68 facial landmarks, which demonstrates the efficacy and practicality of mm3DFace in real-world 3D facial reconstruction scenarios.
期刊介绍:
IEEE Transactions on Mobile Computing addresses key technical issues related to various aspects of mobile computing. This includes (a) architectures, (b) support services, (c) algorithm/protocol design and analysis, (d) mobile environments, (e) mobile communication systems, (f) applications, and (g) emerging technologies. Topics of interest span a wide range, covering aspects like mobile networks and hosts, mobility management, multimedia, operating system support, power management, online and mobile environments, security, scalability, reliability, and emerging technologies such as wearable computers, body area networks, and wireless sensor networks. The journal serves as a comprehensive platform for advancements in mobile computing research.