Yan Ouyang;Feng Zeng;Neal N. Xiong;Anfeng Liu;Witold Pedrycz
{"title":"MWRS: A MAB-Based Worker Recruitment Scheme With Tripartite Stackelberg Game for Reliable Mobile Crowdsensing","authors":"Yan Ouyang;Feng Zeng;Neal N. Xiong;Anfeng Liu;Witold Pedrycz","doi":"10.1109/TMC.2025.3535567","DOIUrl":null,"url":null,"abstract":"Mobile Crowdsensing (MCS) has emerged as a compelling paradigm for data sensing and collection, leveraging the widespread adoption of mobile devices and the active participation of numerous users. Despite its potential, MCS faces critical challenges, particularly in recruiting reliable workers and acquiring high-quality sensing data. Most existing approaches assume prior information on worker quality and are vulnerable to collusion attacks, especially having not comprehensively considered workers’ reliability and stability. To address these problems, we propose a Multi-Armed Bandit (MAB) based Worker Recruitment Scheme (MWRS) integrated with the Tripartite Stackelberg Game (TSG) for MCS. Specifically, a trust evaluation and truth inference mechanism is introduced to assess the trustworthiness of workers through active truth detection. To enhance recruitment quality, we employ a trust-aware worker selection mechanism that utilizes a modified Upper Confidence Bound (UCB) algorithm, achieving an optimal balance between exploration and exploitation. Furthermore, the interactions among participants are modeled using a TSG framework, which formulates their respective payoffs to determine optimal decision-making strategies, thus achieving mutually beneficial outcomes. Extensive evaluations on real-world datasets demonstrate that our proposed scheme improves total quality by up to 30.8% and reduces regret by up to 80.3% compared to existing methods.","PeriodicalId":50389,"journal":{"name":"IEEE Transactions on Mobile Computing","volume":"24 7","pages":"5665-5680"},"PeriodicalIF":7.7000,"publicationDate":"2025-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Mobile Computing","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10856338/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Mobile Crowdsensing (MCS) has emerged as a compelling paradigm for data sensing and collection, leveraging the widespread adoption of mobile devices and the active participation of numerous users. Despite its potential, MCS faces critical challenges, particularly in recruiting reliable workers and acquiring high-quality sensing data. Most existing approaches assume prior information on worker quality and are vulnerable to collusion attacks, especially having not comprehensively considered workers’ reliability and stability. To address these problems, we propose a Multi-Armed Bandit (MAB) based Worker Recruitment Scheme (MWRS) integrated with the Tripartite Stackelberg Game (TSG) for MCS. Specifically, a trust evaluation and truth inference mechanism is introduced to assess the trustworthiness of workers through active truth detection. To enhance recruitment quality, we employ a trust-aware worker selection mechanism that utilizes a modified Upper Confidence Bound (UCB) algorithm, achieving an optimal balance between exploration and exploitation. Furthermore, the interactions among participants are modeled using a TSG framework, which formulates their respective payoffs to determine optimal decision-making strategies, thus achieving mutually beneficial outcomes. Extensive evaluations on real-world datasets demonstrate that our proposed scheme improves total quality by up to 30.8% and reduces regret by up to 80.3% compared to existing methods.
期刊介绍:
IEEE Transactions on Mobile Computing addresses key technical issues related to various aspects of mobile computing. This includes (a) architectures, (b) support services, (c) algorithm/protocol design and analysis, (d) mobile environments, (e) mobile communication systems, (f) applications, and (g) emerging technologies. Topics of interest span a wide range, covering aspects like mobile networks and hosts, mobility management, multimedia, operating system support, power management, online and mobile environments, security, scalability, reliability, and emerging technologies such as wearable computers, body area networks, and wireless sensor networks. The journal serves as a comprehensive platform for advancements in mobile computing research.