Effectiveness of virtual reality-based movement therapy in peripheral nerve injuries of the hand.

IF 2.1 4区 医学 Q2 ORTHOPEDICS
Serkan Kablanoğlu, Selime Ilgın Sade
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引用次数: 0

Abstract

Background: In peripheral nerve injuries, the vicious cycle of pain and movement restriction negatively affects functional recovery in rehabilitation.

Aim: This study aimed to examine the effects of virtual reality-based movement therapy (VRBMT) on pain, sensation, quality of life, activity participation, and upper extremity functions in patients with peripheral nerve injury (PNI) of the hand.

Design: Randomized controlled study.

Setting: (1) Department of Physical Medicine and Rehabilitation, (2) Hand rehabilitation clinic.

Population: The study included 42 patients who had undergone early surgical repair for traumatic peripheral nerve injury at the wrist level and above 10 cm, had completed the postoperative fifth week, and had no physical barriers to playing games in a virtual reality environment.

Methods: The patients were randomly assigned to the study (n=21) and control (n=21) groups. Both groups underwent a total of 30 therapy sessions over 6weeks, consisting of five sessions per week, each lasting 60 minutes. In addition to their routine conventional hand rehabilitation programs, those in the study group received 30 sessions of virtual reality-based movement therapy (6weeks, 5days a week, 20 minutes per session). The severity of upper extremity pain was assessed with the Visual Analog Scale, sensory threshold with the Semmes Weinstein Monofilament Test 5-filament version, hand grip strength with the Jamar Dynamometer, activity participation level with the Quick Disabilities of the Arm, Shoulder, and Hand and Duruoz Hand Index, upper extremity functionality with the Jebsen Taylor Hand Function Test, and health-related quality of life with the 5-Dimensional European Quality of Life Scale (EQ-5D-3L).

Results: A total of 42 patients with a median age of 37years (25.75-49.5) completed the study. There were statistically significant differences between the groups' post-test Visual Analog Scale (p=0.001), JAMAR (p=0.004), Quick Disabilities of the Arm, Shoulder, and Hand (p=0.015), and Duruoz Hand Index (p<0.001) scores in favor of those in the study group.

Conclusions: VRBMT demonstrated positive effects on pain, sensation, quality of life, activity participation, and upper extremity functions in patients with hand PNI.

Clinical rehabilitation effect: VRBMT can be used in addition to routine treatment programs due to its ease of application and positive effects.

基于虚拟现实的运动治疗手部周围神经损伤的有效性。
背景:在周围神经损伤中,疼痛和运动限制的恶性循环对康复中的功能恢复产生负面影响。目的:本研究旨在探讨基于虚拟现实的运动疗法(VRBMT)对手部周围神经损伤(PNI)患者的疼痛、感觉、生活质量、活动参与和上肢功能的影响。设计:随机对照研究。单位:(1)物理医学与康复科;(2)手部康复门诊。人群:研究纳入42例早期手术修复腕部及以上10cm外伤性周围神经损伤的患者,完成术后第5周,在虚拟现实环境中无物理障碍玩游戏。方法:将患者随机分为研究组(n=21)和对照组(n=21)。两组患者在6周内共接受了30次治疗,包括每周5次,每次持续60分钟。除了常规的手部康复项目,研究小组的参与者还接受了30次基于虚拟现实的运动治疗(6周,每周5天,每次20分钟)。上肢疼痛的严重程度用视觉模拟量表评估,感觉阈值用Semmes Weinstein单丝测试5-丝版本评估,手部握力用Jamar测力仪评估,手臂、肩部和手部快速残疾的活动参与水平和Duruoz手部指数评估,上肢功能用捷成泰勒手功能测试评估,健康相关生活质量用5维欧洲生活质量量表(EQ-5D-3L)评估。结果:共有42例患者完成了研究,中位年龄为37岁(25.75-49.5岁)。两组测试后视觉模拟量表(p=0.001)、JAMAR (p=0.004)、手臂、肩膀和手的快速残疾(p=0.015)和Duruoz手部指数(p)的差异有统计学意义。结论:VRBMT对手部PNI患者的疼痛、感觉、生活质量、活动参与和上肢功能有积极影响。临床康复效果:VRBMT应用方便,效果积极,可作为常规治疗方案的补充。
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来源期刊
Journal of Hand Therapy
Journal of Hand Therapy 医学-外科
CiteScore
3.50
自引率
10.00%
发文量
65
审稿时长
19.2 weeks
期刊介绍: The Journal of Hand Therapy is designed for hand therapists, occupational and physical therapists, and other hand specialists involved in the rehabilitation of disabling hand problems. The Journal functions as a source of education and information by publishing scientific and clinical articles. Regular features include original reports, clinical reviews, case studies, editorials, and book reviews.
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