BACH: Bi-Stage Data-Driven Piano Performance Animation for Controllable Hand Motion

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Jihui Jiao, Rui Zeng, Ju Dai, Junjun Pan
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引用次数: 0

Abstract

This paper presents a novel framework for generating piano performance animations using a two-stage deep learning model. By using discrete musical score data, the framework transforms sparse control signals into continuous, natural hand motions. Specifically, in the first stage, by incorporating musical temporal context, the keyframe predictor is leveraged to learn keyframe motion guidance. Meanwhile, the second stage synthesizes smooth transitions between these keyframes via an inter-frame sequence generator. Additionally, a Laplacian operator-based motion retargeting technique is introduced, ensuring that the generated animations can be adapted to different digital human models. We demonstrate the effectiveness of the system through an audiovisual multimedia application. Our approach provides an efficient, scalable method for generating realistic piano animations and holds promise for broader applications in animation tasks driven by sparse control signals.

巴赫:双阶段数据驱动的钢琴表演动画可控的手运动
本文提出了一个使用两阶段深度学习模型生成钢琴表演动画的新框架。通过使用离散的乐谱数据,该框架将稀疏的控制信号转换为连续的、自然的手部动作。具体来说,在第一阶段,通过结合音乐时间背景,关键帧预测器被用来学习关键帧运动指导。同时,第二阶段通过帧间序列生成器合成这些关键帧之间的平滑过渡。此外,引入了一种基于拉普拉斯算子的运动重定向技术,确保生成的动画可以适应不同的数字人体模型。通过一个视听多媒体应用,验证了该系统的有效性。我们的方法为生成逼真的钢琴动画提供了一种高效、可扩展的方法,并有望在稀疏控制信号驱动的动画任务中得到更广泛的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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