{"title":"HDMTK: Full Integration of Hierarchical Decision-Making and Tactical Knowledge in Multiagent Adversarial Games","authors":"Wei Li;Boling Hu;Aiguo Song;Kaizhu Huang","doi":"10.1109/TCDS.2024.3470068","DOIUrl":null,"url":null,"abstract":"In the field of adversarial games, existing decision-making algorithms primarily rely on reinforcement learning, which can theoretically adapt to diverse scenarios through trial and error. However, these algorithms often face the challenges of low effectiveness and slow convergence in complex wargame environments. Inspired by how human commanders make decisions, this article proposes a novel method named full integration of hierarchical decision-making and tactical knowledge (HDMTK). This method comprises an upper reinforcement learning module and a lower multiagent reinforcement learning (MARL) module. To enable agents to efficiently learn the cooperative strategy, in HDMTK, we separate the whole task into explainable subtasks and devise their corresponding subgoals for shaping the online rewards based on tactical knowledge. Experimental results on the wargame simulation platform “MiaoSuan” show that, compared to the advanced MARL methods, HDMTK exhibits superior performance and faster convergence in the complex scenarios.","PeriodicalId":54300,"journal":{"name":"IEEE Transactions on Cognitive and Developmental Systems","volume":"17 3","pages":"465-479"},"PeriodicalIF":4.9000,"publicationDate":"2024-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Cognitive and Developmental Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10697976/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
In the field of adversarial games, existing decision-making algorithms primarily rely on reinforcement learning, which can theoretically adapt to diverse scenarios through trial and error. However, these algorithms often face the challenges of low effectiveness and slow convergence in complex wargame environments. Inspired by how human commanders make decisions, this article proposes a novel method named full integration of hierarchical decision-making and tactical knowledge (HDMTK). This method comprises an upper reinforcement learning module and a lower multiagent reinforcement learning (MARL) module. To enable agents to efficiently learn the cooperative strategy, in HDMTK, we separate the whole task into explainable subtasks and devise their corresponding subgoals for shaping the online rewards based on tactical knowledge. Experimental results on the wargame simulation platform “MiaoSuan” show that, compared to the advanced MARL methods, HDMTK exhibits superior performance and faster convergence in the complex scenarios.
期刊介绍:
The IEEE Transactions on Cognitive and Developmental Systems (TCDS) focuses on advances in the study of development and cognition in natural (humans, animals) and artificial (robots, agents) systems. It welcomes contributions from multiple related disciplines including cognitive systems, cognitive robotics, developmental and epigenetic robotics, autonomous and evolutionary robotics, social structures, multi-agent and artificial life systems, computational neuroscience, and developmental psychology. Articles on theoretical, computational, application-oriented, and experimental studies as well as reviews in these areas are considered.