A virtual reality simulator for assessing and caring for patients with dyspnea: A randomized controlled trial

IF 3.3 3区 医学 Q1 NURSING
Li-Ling Hung , Chi-Yun Chang , Bo-Ching Yang , Wei-Ting Fu , Shaw-Shin Wu , Yi-Ling Chen , Mei-Yu Chang , Su-Chiu Wang , Mei-Rong Weng , Tsu-Yin Wu
{"title":"A virtual reality simulator for assessing and caring for patients with dyspnea: A randomized controlled trial","authors":"Li-Ling Hung ,&nbsp;Chi-Yun Chang ,&nbsp;Bo-Ching Yang ,&nbsp;Wei-Ting Fu ,&nbsp;Shaw-Shin Wu ,&nbsp;Yi-Ling Chen ,&nbsp;Mei-Yu Chang ,&nbsp;Su-Chiu Wang ,&nbsp;Mei-Rong Weng ,&nbsp;Tsu-Yin Wu","doi":"10.1016/j.nepr.2025.104422","DOIUrl":null,"url":null,"abstract":"<div><h3>Aim</h3><div>This study aimed to evaluate the knowledge and learning attitudes of new nurses using a VR simulator for dyspnea management.</div></div><div><h3>Background</h3><div>This study investigated the use of virtual reality (VR) learning materials by new nurses, focusing on their skills in assessing and caring for patients with dyspnea and related learning outcomes.</div></div><div><h3>Design</h3><div>A randomized controlled design was employed to assess the effectiveness of VR in nursing education related to dyspnea management.</div></div><div><h3>Method</h3><div>This study compared VR simulations and traditional lectures in teaching dyspnea management to new nurses. The participants’ knowledge and learning attitudes were assessed. A delayed test was administered one month later to evaluate the retention of learning outcomes.</div></div><div><h3>Results</h3><div>There are no statistical differences in all three domains of measures between intervention and control group, Both groups had significantly improved post-test scores in \"Dyspneic Patient Assessment and Care Knowledge\" compared with pre-test scores (p &lt; 0.001), learning modes (p values here) and learning attitudes (specify p value here). The intervention group also showed increased technology acceptance.</div></div><div><h3>Conclusion</h3><div>Traditional classroom and VR teaching courses can improve the learning effectiveness of new nurses and increase their proficiency and professional skills. However, VR teaching requires hardware, and the long-term effectiveness of clinical care personnel in clinical care applications after VR teaching needs to be studied.</div></div>","PeriodicalId":48715,"journal":{"name":"Nurse Education in Practice","volume":"86 ","pages":"Article 104422"},"PeriodicalIF":3.3000,"publicationDate":"2025-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nurse Education in Practice","FirstCategoryId":"3","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1471595325001787","RegionNum":3,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"NURSING","Score":null,"Total":0}
引用次数: 0

Abstract

Aim

This study aimed to evaluate the knowledge and learning attitudes of new nurses using a VR simulator for dyspnea management.

Background

This study investigated the use of virtual reality (VR) learning materials by new nurses, focusing on their skills in assessing and caring for patients with dyspnea and related learning outcomes.

Design

A randomized controlled design was employed to assess the effectiveness of VR in nursing education related to dyspnea management.

Method

This study compared VR simulations and traditional lectures in teaching dyspnea management to new nurses. The participants’ knowledge and learning attitudes were assessed. A delayed test was administered one month later to evaluate the retention of learning outcomes.

Results

There are no statistical differences in all three domains of measures between intervention and control group, Both groups had significantly improved post-test scores in "Dyspneic Patient Assessment and Care Knowledge" compared with pre-test scores (p < 0.001), learning modes (p values here) and learning attitudes (specify p value here). The intervention group also showed increased technology acceptance.

Conclusion

Traditional classroom and VR teaching courses can improve the learning effectiveness of new nurses and increase their proficiency and professional skills. However, VR teaching requires hardware, and the long-term effectiveness of clinical care personnel in clinical care applications after VR teaching needs to be studied.
用于评估和护理呼吸困难患者的虚拟现实模拟器:一项随机对照试验
目的评价新护士使用虚拟现实模拟器进行呼吸困难管理的知识和学习态度。本研究调查了新护士对虚拟现实(VR)学习材料的使用情况,重点关注他们评估和护理呼吸困难患者的技能以及相关的学习结果。设计采用随机对照设计评估虚拟现实在呼吸困难管理相关护理教育中的效果。方法比较虚拟现实模拟与传统教学对新护士呼吸困难管理的教学效果。评估参与者的知识和学习态度。一个月后进行延迟测试,以评估学习成果的保留情况。结果干预组与对照组在三项指标上均无统计学差异,两组在“呼吸困难患者评估与护理知识”、学习模式(p值在这里)和学习态度(p值在这里)的测试后得分均较测试前得分有显著改善(p值在这里)。干预组也表现出更高的技术接受度。结论传统课堂和VR教学课程能提高新护士的学习效果,提高新护士的熟练程度和专业技能。但VR教学对硬件有要求,临床护理人员在VR教学后临床护理应用的长期效果有待研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
5.40
自引率
9.40%
发文量
180
审稿时长
51 days
期刊介绍: Nurse Education in Practice enables lecturers and practitioners to both share and disseminate evidence that demonstrates the actual practice of education as it is experienced in the realities of their respective work environments. It is supportive of new authors and will be at the forefront in publishing individual and collaborative papers that demonstrate the link between education and practice.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信