TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Manipulation

IF 8.4 1区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Chaofan Luo;Donglin Di;Xun Yang;Yongjia Ma;Zhou Xue;Wei Chen;Xiaofei Gou;Yebin Liu
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Abstract

Despite significant strides in the field of 3D scene editing, current methods encounter substantial challenge, particularly in preserving 3D consistency during the multi-view editing process. To tackle this challenge, we propose a progressive 3D editing strategy that ensures multi-view consistency via a Trajectory-Anchored Scheme (TAS) with a dual-branch editing mechanism. Specifically, TAS facilitates a tightly coupled iterative process between 2D view editing and 3D updating, preventing error accumulation yielded from the text-to-image process. Additionally, we explore the connection between optimization-based methods and reconstruction-based methods, offering a unified perspective for selecting superior design choices, supporting the rationale behind the designed TAS. We further present a tuning-free View-Consistent Attention Control (VCAC) module that leverages cross-view semantic and geometric reference from the source branch to yield aligned views from the target branch during the editing of 2D views. To validate the effectiveness of our method, we analyze 2D examples to demonstrate the improved consistency with the VCAC module. Extensive quantitative and qualitative results in text-guided 3D scene editing clearly indicate that our method can achieve superior editing quality compared with state-of-the-art 3D scene editing methods.
轨迹锚定多视图编辑文本引导的三维高斯操作
尽管在3D场景编辑领域取得了重大进展,但目前的方法遇到了实质性的挑战,特别是在多视图编辑过程中保持3D一致性。为了应对这一挑战,我们提出了一种渐进式3D编辑策略,该策略通过具有双分支编辑机制的轨迹锚定方案(TAS)确保多视图一致性。具体来说,TAS促进了2D视图编辑和3D更新之间的紧密耦合迭代过程,防止了文本到图像过程中产生的错误积累。此外,我们探讨了基于优化的方法和基于重建的方法之间的联系,为选择卓越的设计选择提供了统一的视角,支持设计的TAS背后的基本原理。我们进一步提出了一个无需调整的视图一致注意力控制(VCAC)模块,该模块利用来自源分支的跨视图语义和几何参考,在编辑2D视图期间产生来自目标分支的对齐视图。为了验证该方法的有效性,我们对二维实例进行了分析,以证明该方法与VCAC模块的一致性得到了改善。大量的文本引导三维场景编辑的定量和定性结果清楚地表明,与目前最先进的3D场景编辑方法相比,我们的方法可以实现更高的编辑质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia 工程技术-电信学
CiteScore
11.70
自引率
11.00%
发文量
576
审稿时长
5.5 months
期刊介绍: The IEEE Transactions on Multimedia delves into diverse aspects of multimedia technology and applications, covering circuits, networking, signal processing, systems, software, and systems integration. The scope aligns with the Fields of Interest of the sponsors, ensuring a comprehensive exploration of research in multimedia.
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