{"title":"Locating two facilities on a square with a minimum distance requirement","authors":"Weian Li , Yu Zhou","doi":"10.1016/j.tcs.2025.115310","DOIUrl":null,"url":null,"abstract":"<div><div>Classic works on facility location problems have been focused on the basic model where facilities and agents are distributed on one line. In this work, we study a new model where one facility or two facilities with a minimum distance requirement are to be located on a square (e.g., a plaza) to serve the agents who are distributed on a line (e.g., a street) that crosses the square. The actual positions of the agents are their private information, and our goal is to design strategyproof mechanisms that decide the locations to build the facilities such that the agents are incentivized to report their true positions and the social welfare is (approximately) maximized. We study different settings, where the facilities can be favorable or obnoxious and the distance metrics can be Manhattan or Euclidean. Interestingly, for Manhattan distances, all but one of our mechanisms achieve the optimal social welfare. For Euclidean distances, however, the optimal algorithms are not strategyproof. Accordingly, for each setting with Euclidean distances, we design strategyproof mechanisms that guarantee constant approximations of the optimal social welfare.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1047 ","pages":"Article 115310"},"PeriodicalIF":1.0000,"publicationDate":"2025-05-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525002488","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
Classic works on facility location problems have been focused on the basic model where facilities and agents are distributed on one line. In this work, we study a new model where one facility or two facilities with a minimum distance requirement are to be located on a square (e.g., a plaza) to serve the agents who are distributed on a line (e.g., a street) that crosses the square. The actual positions of the agents are their private information, and our goal is to design strategyproof mechanisms that decide the locations to build the facilities such that the agents are incentivized to report their true positions and the social welfare is (approximately) maximized. We study different settings, where the facilities can be favorable or obnoxious and the distance metrics can be Manhattan or Euclidean. Interestingly, for Manhattan distances, all but one of our mechanisms achieve the optimal social welfare. For Euclidean distances, however, the optimal algorithms are not strategyproof. Accordingly, for each setting with Euclidean distances, we design strategyproof mechanisms that guarantee constant approximations of the optimal social welfare.
期刊介绍:
Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.