Reducing the effect of face orientation using FaceMesh landmarks in drowsiness estimation based on facial thermal images

IF 0.8 Q4 ROBOTICS
Ayaka Nomura, Atsushi Yoshida, Kent Nagumo, Akio Nozawa
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引用次数: 0

Abstract

In this study, facial skin temperature distribution (FSTD) is focused on as a new driver monitoring index. FSTD is an autonomic index that can be measured remotely. Studies have been conducted to estimate drowsiness based on FSTD using modelng methods such as CNN, a type of deep learning, and sparse modeling, which can be trained with a small amount of data. These studies, however, only evaluated front-facing facial thermal images. FaceMesh is a model that extracts 478 3D facial feature landmarks from a 2D face image. In contrast to conventional models that extract only 68 facial feature landmarks, FaceMesh can extract facial feature landmarks for the entire face, including the cheeks, forehead, and other areas of the face that are in the blind spots. This study aims to improve the accuracy of drowsiness estimation by applying FaceMesh to automatically detect tilted faces and not including tilted images in the training data. As a result, the method proposed in this study improved drowsiness estimation accuracy by about 6% compared to the old method, which did not take face orientation into account.

基于人脸热图像的困倦估计中,使用FaceMesh标记减少人脸方向的影响
本研究将面部皮肤温度分布(FSTD)作为一种新的驾驶员监测指标进行研究。FSTD是一种可以远程测量的自主指标。已经有研究使用CNN(一种深度学习)和稀疏建模(可以用少量数据训练)等建模方法基于FSTD来估计困倦。然而,这些研究只评估了正面的面部热图像。FaceMesh是一个从2D人脸图像中提取478个3D面部特征地标的模型。与传统模型只能提取68个面部特征地标不同,FaceMesh可以提取整个脸部的面部特征地标,包括脸颊、前额和其他处于盲点的面部区域。本研究旨在通过应用FaceMesh自动检测倾斜人脸,不将倾斜图像包含在训练数据中,提高困倦估计的准确性。因此,与不考虑面部朝向的旧方法相比,本研究提出的方法将困倦估计精度提高了约6%。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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