{"title":"Adventurer: exploration with BiGAN for deep reinforcement learning","authors":"Yongshuai Liu, Xin Liu","doi":"10.1007/s10489-025-06600-4","DOIUrl":null,"url":null,"abstract":"<div><p>Recent developments in deep reinforcement learning have been very successful in learning complex, previously intractable problems. Sample efficiency and local optimality, however, remain significant challenges. To address these challenges, novelty-driven exploration strategies have emerged and shown promising potential. Unfortunately, no single algorithm outperforms all others in all tasks and most of them struggle with tasks with high-dimensional and complex observations. In this work, we propose Adventurer, a novelty-driven exploration algorithm that is based on Bidirectional Generative Adversarial Networks (BiGAN), where BiGAN is trained to estimate state novelty. Intuitively, a generator that has been trained on the distribution of visited states should only be able to generate a state coming from the distribution of visited states. As a result, novel states using the generator to reconstruct input states from certain latent representations would lead to larger reconstruction errors. We show that BiGAN performs well in estimating state novelty for complex observations. This novelty estimation method can be combined with intrinsic-reward-based exploration. Our empirical results show that Adventurer produces competitive results on a range of popular benchmark tasks, including continuous robotic manipulation tasks (e.g. Mujoco robotics) and high-dimensional image-based tasks (e.g. Atari games).</p></div>","PeriodicalId":8041,"journal":{"name":"Applied Intelligence","volume":"55 10","pages":""},"PeriodicalIF":3.4000,"publicationDate":"2025-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://link.springer.com/content/pdf/10.1007/s10489-025-06600-4.pdf","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Intelligence","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s10489-025-06600-4","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Recent developments in deep reinforcement learning have been very successful in learning complex, previously intractable problems. Sample efficiency and local optimality, however, remain significant challenges. To address these challenges, novelty-driven exploration strategies have emerged and shown promising potential. Unfortunately, no single algorithm outperforms all others in all tasks and most of them struggle with tasks with high-dimensional and complex observations. In this work, we propose Adventurer, a novelty-driven exploration algorithm that is based on Bidirectional Generative Adversarial Networks (BiGAN), where BiGAN is trained to estimate state novelty. Intuitively, a generator that has been trained on the distribution of visited states should only be able to generate a state coming from the distribution of visited states. As a result, novel states using the generator to reconstruct input states from certain latent representations would lead to larger reconstruction errors. We show that BiGAN performs well in estimating state novelty for complex observations. This novelty estimation method can be combined with intrinsic-reward-based exploration. Our empirical results show that Adventurer produces competitive results on a range of popular benchmark tasks, including continuous robotic manipulation tasks (e.g. Mujoco robotics) and high-dimensional image-based tasks (e.g. Atari games).
期刊介绍:
With a focus on research in artificial intelligence and neural networks, this journal addresses issues involving solutions of real-life manufacturing, defense, management, government and industrial problems which are too complex to be solved through conventional approaches and require the simulation of intelligent thought processes, heuristics, applications of knowledge, and distributed and parallel processing. The integration of these multiple approaches in solving complex problems is of particular importance.
The journal presents new and original research and technological developments, addressing real and complex issues applicable to difficult problems. It provides a medium for exchanging scientific research and technological achievements accomplished by the international community.