Beatrice Aruanno, Francesco Tamburrino, Paolo Neri, Sandro Barone
{"title":"Virtual Reality Laboratory for Engineering and Material Science Immersive Learning","authors":"Beatrice Aruanno, Francesco Tamburrino, Paolo Neri, Sandro Barone","doi":"10.1002/cae.70041","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>The 2030 Agenda for Sustainable Development, adopted by the United Nations, underscores the importance of inclusive and equitable quality education to promote global awareness. However, progress in this field has been delayed by global crises, including the COVID-19 pandemic and conflicts, highlighting the urgent need for innovative educational solutions. Virtual reality (VR) offers significant potential for creating personalized and inclusive learning environments, particularly in science, technology, engineering, and mathematics (STEM) education. This study presents the development and evaluation of an immersive virtual reality laboratory (VR Lab) focused on material science and mechanics. The VR Lab aims to enhance students' comprehension of complex micro and macro engineering phenomena and strengthen their cognitive skills. Employing a usability and effectiveness evaluation among undergraduate engineering students, the study provides preliminary evidence of VR's efficacy as an educational tool. Results demonstrate notable improvements in students' ability to visualize complex concepts and apply theoretical knowledge to practical scenarios, bridging the gap between theory and practice. The immersive nature of VR not only enhances engagement but also promotes a deeper understanding of key engineering and material science topics. These findings support the integration of VR in STEM education as a complementary tool for enriching learning experiences and promoting educational inclusivity.</p>\n </div>","PeriodicalId":50643,"journal":{"name":"Computer Applications in Engineering Education","volume":"33 3","pages":""},"PeriodicalIF":2.0000,"publicationDate":"2025-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Applications in Engineering Education","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cae.70041","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0
Abstract
The 2030 Agenda for Sustainable Development, adopted by the United Nations, underscores the importance of inclusive and equitable quality education to promote global awareness. However, progress in this field has been delayed by global crises, including the COVID-19 pandemic and conflicts, highlighting the urgent need for innovative educational solutions. Virtual reality (VR) offers significant potential for creating personalized and inclusive learning environments, particularly in science, technology, engineering, and mathematics (STEM) education. This study presents the development and evaluation of an immersive virtual reality laboratory (VR Lab) focused on material science and mechanics. The VR Lab aims to enhance students' comprehension of complex micro and macro engineering phenomena and strengthen their cognitive skills. Employing a usability and effectiveness evaluation among undergraduate engineering students, the study provides preliminary evidence of VR's efficacy as an educational tool. Results demonstrate notable improvements in students' ability to visualize complex concepts and apply theoretical knowledge to practical scenarios, bridging the gap between theory and practice. The immersive nature of VR not only enhances engagement but also promotes a deeper understanding of key engineering and material science topics. These findings support the integration of VR in STEM education as a complementary tool for enriching learning experiences and promoting educational inclusivity.
期刊介绍:
Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.