{"title":"Efficient neural RGB-D indoor scene reconstruction based on normal features","authors":"Xiaoqun Wu, Xin Liu, Yumeng Cao, Haisheng Li","doi":"10.1016/j.cagd.2025.102452","DOIUrl":null,"url":null,"abstract":"<div><div>Reconstructing large-scale indoor scenes from 2D images to 3D models presents substantial challenges, particularly in handling texture-less regions and extensive scene sizes with both accuracy and efficiency. This paper introduces a novel method for efficient and high-quality geometric reconstruction of indoor scenes using RGB-D images. Our approach integrates normal features as prior information into the RGB-D data and employs a truncated signed distance function (TSDF) to represent scene surfaces. Combined with multi-resolution hash encoding, the proposed method achieves both high reconstruction quality and computational efficiency. Specifically, we estimate normal vectors from RGB images as feature priors to guide surface fitting. To address the inaccuracies of normal estimation in regions with small objects or complex geometric details, we incorporate depth information to better constrain the surface fitting process. Additionally, multi-resolution hash encoding is used to stratify sampling points, enabling rapid feature lookups via hash functions. Experimental results demonstrate that the proposed method significantly outperforms existing approaches in terms of both reconstruction quality and computational efficiency.</div></div>","PeriodicalId":55226,"journal":{"name":"Computer Aided Geometric Design","volume":"119 ","pages":"Article 102452"},"PeriodicalIF":1.7000,"publicationDate":"2025-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Aided Geometric Design","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S016783962500041X","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Reconstructing large-scale indoor scenes from 2D images to 3D models presents substantial challenges, particularly in handling texture-less regions and extensive scene sizes with both accuracy and efficiency. This paper introduces a novel method for efficient and high-quality geometric reconstruction of indoor scenes using RGB-D images. Our approach integrates normal features as prior information into the RGB-D data and employs a truncated signed distance function (TSDF) to represent scene surfaces. Combined with multi-resolution hash encoding, the proposed method achieves both high reconstruction quality and computational efficiency. Specifically, we estimate normal vectors from RGB images as feature priors to guide surface fitting. To address the inaccuracies of normal estimation in regions with small objects or complex geometric details, we incorporate depth information to better constrain the surface fitting process. Additionally, multi-resolution hash encoding is used to stratify sampling points, enabling rapid feature lookups via hash functions. Experimental results demonstrate that the proposed method significantly outperforms existing approaches in terms of both reconstruction quality and computational efficiency.
期刊介绍:
The journal Computer Aided Geometric Design is for researchers, scholars, and software developers dealing with mathematical and computational methods for the description of geometric objects as they arise in areas ranging from CAD/CAM to robotics and scientific visualization. The journal publishes original research papers, survey papers and with quick editorial decisions short communications of at most 3 pages. The primary objects of interest are curves, surfaces, and volumes such as splines (NURBS), meshes, subdivision surfaces as well as algorithms to generate, analyze, and manipulate them. This journal will report on new developments in CAGD and its applications, including but not restricted to the following:
-Mathematical and Geometric Foundations-
Curve, Surface, and Volume generation-
CAGD applications in Numerical Analysis, Computational Geometry, Computer Graphics, or Computer Vision-
Industrial, medical, and scientific applications.
The aim is to collect and disseminate information on computer aided design in one journal. To provide the user community with methods and algorithms for representing curves and surfaces. To illustrate computer aided geometric design by means of interesting applications. To combine curve and surface methods with computer graphics. To explain scientific phenomena by means of computer graphics. To concentrate on the interaction between theory and application. To expose unsolved problems of the practice. To develop new methods in computer aided geometry.