Alternating refinement relations for fuzzy concurrent game structures

IF 0.9 4区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS
Shasha Zhang , Jie Zhou , Yanfang Ma , Haiyu Pan
{"title":"Alternating refinement relations for fuzzy concurrent game structures","authors":"Shasha Zhang ,&nbsp;Jie Zhou ,&nbsp;Yanfang Ma ,&nbsp;Haiyu Pan","doi":"10.1016/j.tcs.2025.115268","DOIUrl":null,"url":null,"abstract":"<div><div>Fuzzy concurrent game structures (FCGSs), an extension of concurrent game structures in the fuzzy setting, combine both fuzzy and nondeterministic choices. They are therefore a powerful semantic foundation for modeling fuzzy systems that interact with their environments. In recent years, refinement relations in the field of formal verification, including trace containment and simulation, have been successfully introduced to special classes or related ones of FCGSs, such as fuzzy transition systems and fuzzy automata, and have been developed. However, these refinement relations are not directly applicable to FCGSs as they constrain the possible behaviors of the environment. To further satisfy the need for analysis and verification of fuzzy systems, this paper introduces alternating refinement relations for FCGSs. First, we present two general notions of alternating trace containment for FCGSs. Although these notions coincide with the corresponding classical ones, they do not coincide for FCGSs. Then, we provide algorithms to solve the problems of deciding two types of alternating trace containments in finite FCGSs under memoryless strategies. On the other hand, we propose two types of alternating simulations for FCGSs via weight functions and closed sets, and discover a novel result that they have different discriminating power, with one alternating simulation implying the other. Finally, we investigate the relationships among these notions mentioned above.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1044 ","pages":"Article 115268"},"PeriodicalIF":0.9000,"publicationDate":"2025-04-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525002063","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0

Abstract

Fuzzy concurrent game structures (FCGSs), an extension of concurrent game structures in the fuzzy setting, combine both fuzzy and nondeterministic choices. They are therefore a powerful semantic foundation for modeling fuzzy systems that interact with their environments. In recent years, refinement relations in the field of formal verification, including trace containment and simulation, have been successfully introduced to special classes or related ones of FCGSs, such as fuzzy transition systems and fuzzy automata, and have been developed. However, these refinement relations are not directly applicable to FCGSs as they constrain the possible behaviors of the environment. To further satisfy the need for analysis and verification of fuzzy systems, this paper introduces alternating refinement relations for FCGSs. First, we present two general notions of alternating trace containment for FCGSs. Although these notions coincide with the corresponding classical ones, they do not coincide for FCGSs. Then, we provide algorithms to solve the problems of deciding two types of alternating trace containments in finite FCGSs under memoryless strategies. On the other hand, we propose two types of alternating simulations for FCGSs via weight functions and closed sets, and discover a novel result that they have different discriminating power, with one alternating simulation implying the other. Finally, we investigate the relationships among these notions mentioned above.
模糊并发博弈结构的交替细化关系
模糊并发博弈结构是模糊环境下并发博弈结构的一种扩展,它将模糊选择和不确定性选择结合在一起。因此,它们是建模与环境交互的模糊系统的强大语义基础。近年来,将形式验证领域的细化关系,包括轨迹遏制和仿真,成功地引入到模糊过渡系统和模糊自动机等fcgs的特殊类或相关类中,并得到了发展。然而,这些细化关系并不直接适用于fcgs,因为它们约束了环境的可能行为。为了进一步满足模糊系统分析和验证的需要,本文引入了fcgs的交替精化关系。首先,我们提出了fcgs的交替轨迹包含的两个一般概念。虽然这些概念与相应的经典概念是一致的,但它们在fcgs中并不一致。然后,我们给出了在无内存策略下确定有限fcgs中两种交替轨迹包含的算法。另一方面,我们通过权函数和闭集提出了两种类型的fcgs交替模拟,并发现了它们具有不同判别能力的新结果,一种交替模拟暗示另一种。最后,我们研究了上述概念之间的关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Theoretical Computer Science
Theoretical Computer Science 工程技术-计算机:理论方法
CiteScore
2.60
自引率
18.20%
发文量
471
审稿时长
12.6 months
期刊介绍: Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信