Songyang Li;Tingyu Liu;Qunyan Jiang;Yuanqi Li;Jie Guo;Lei Jiao;Yanwen Guo;Zhonghua Ni
{"title":"Realistic Simulation of Underwater Scene for Image Enhancement","authors":"Songyang Li;Tingyu Liu;Qunyan Jiang;Yuanqi Li;Jie Guo;Lei Jiao;Yanwen Guo;Zhonghua Ni","doi":"10.1109/TGRS.2025.3561927","DOIUrl":null,"url":null,"abstract":"In recent years, learning-based methods have performed remarkably well in underwater image enhancement (UIE), but their performance is limited by the lack of high-quality, diverse training datasets. Current underwater image datasets are unable to address the following three issues: intradomain gaps in underwater environments, interdomain gaps between synthetic and real data, and domain inaccuracies. To overcome these limitations, we construct a realistic underwater scene using 3-D graphics engine through a three-step approach: 1) integrate a simulation-specific underwater light propagation models to create volumetric fog; 2) employ physical model-based rendering for accurate light field simulation; and 3) configure scenes with parameters extracted from real underwater images. Based on this framework, we develop an UIE dataset [model-based underwater synthetic environment (MUSE)]. Experiments demonstrate that models trained on MUSE outperform those trained on conventional datasets, highlighting the effectiveness of our approach.","PeriodicalId":13213,"journal":{"name":"IEEE Transactions on Geoscience and Remote Sensing","volume":"63 ","pages":"1-14"},"PeriodicalIF":7.5000,"publicationDate":"2025-04-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Geoscience and Remote Sensing","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10969115/","RegionNum":1,"RegionCategory":"地球科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
In recent years, learning-based methods have performed remarkably well in underwater image enhancement (UIE), but their performance is limited by the lack of high-quality, diverse training datasets. Current underwater image datasets are unable to address the following three issues: intradomain gaps in underwater environments, interdomain gaps between synthetic and real data, and domain inaccuracies. To overcome these limitations, we construct a realistic underwater scene using 3-D graphics engine through a three-step approach: 1) integrate a simulation-specific underwater light propagation models to create volumetric fog; 2) employ physical model-based rendering for accurate light field simulation; and 3) configure scenes with parameters extracted from real underwater images. Based on this framework, we develop an UIE dataset [model-based underwater synthetic environment (MUSE)]. Experiments demonstrate that models trained on MUSE outperform those trained on conventional datasets, highlighting the effectiveness of our approach.
期刊介绍:
IEEE Transactions on Geoscience and Remote Sensing (TGRS) is a monthly publication that focuses on the theory, concepts, and techniques of science and engineering as applied to sensing the land, oceans, atmosphere, and space; and the processing, interpretation, and dissemination of this information.