Delin Zhang , Guangxiang Yang , Guangling Yu , Baofeng Yang , Xiaoheng Wang
{"title":"ORB-SLAM3 and dense mapping algorithm based on improved feature matching","authors":"Delin Zhang , Guangxiang Yang , Guangling Yu , Baofeng Yang , Xiaoheng Wang","doi":"10.1016/j.image.2025.117322","DOIUrl":null,"url":null,"abstract":"<div><div>ORB-SLAM3 is currently the mainstream visual SLAM system, which uses feature matching based on ORB keypoints. However, ORB-SLAM3 faces two main issues: Firstly, feature matching is time-consuming, and the insufficient number of feature point matches results in lower algorithmic localization accuracy. Secondly, it lacks the capability to construct dense point cloud maps, therefore limiting its applicability in high-demand scenarios such as path planning. To address these issues, this paper proposes an ORB-SLAM3 and dense mapping algorithm based on improved feature matching. In the feature matching process of ORB-SLAM3, motion smoothness constraints are introduced and the image is gridded. The feature points that are at the edge of the grid are divided into multiple adjacent grids to solve the problems, which are unable to correctly partition the feature points to the corresponding grid and algorithm time consumption. This reduces matched time and increases the number of matched pairs, improving the positioning accuracy of ORB-SLAM3. Moreover, a dense mapping construction thread has been added to construct dense point cloud maps in real-time using keyframes and corresponding poses filtered from the feature matching stage. Finally, simulation experiments were conducted using the TUM dataset for validation. The results demonstrate that the improved algorithm reduced feature matching time by 75.71 % compared to ORB-SLAM3, increased the number of feature point matches by 88.69 %, and improved localization accuracy by 9.44 %. Furthermore, the validation confirmed that the improved algorithm is capable of constructing dense maps in real-time. In conclusion, the improved algorithm demonstrates excellent performance in terms of localization accuracy and dense mapping.</div></div>","PeriodicalId":49521,"journal":{"name":"Signal Processing-Image Communication","volume":"137 ","pages":"Article 117322"},"PeriodicalIF":3.4000,"publicationDate":"2025-04-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Signal Processing-Image Communication","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0923596525000694","RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
ORB-SLAM3 is currently the mainstream visual SLAM system, which uses feature matching based on ORB keypoints. However, ORB-SLAM3 faces two main issues: Firstly, feature matching is time-consuming, and the insufficient number of feature point matches results in lower algorithmic localization accuracy. Secondly, it lacks the capability to construct dense point cloud maps, therefore limiting its applicability in high-demand scenarios such as path planning. To address these issues, this paper proposes an ORB-SLAM3 and dense mapping algorithm based on improved feature matching. In the feature matching process of ORB-SLAM3, motion smoothness constraints are introduced and the image is gridded. The feature points that are at the edge of the grid are divided into multiple adjacent grids to solve the problems, which are unable to correctly partition the feature points to the corresponding grid and algorithm time consumption. This reduces matched time and increases the number of matched pairs, improving the positioning accuracy of ORB-SLAM3. Moreover, a dense mapping construction thread has been added to construct dense point cloud maps in real-time using keyframes and corresponding poses filtered from the feature matching stage. Finally, simulation experiments were conducted using the TUM dataset for validation. The results demonstrate that the improved algorithm reduced feature matching time by 75.71 % compared to ORB-SLAM3, increased the number of feature point matches by 88.69 %, and improved localization accuracy by 9.44 %. Furthermore, the validation confirmed that the improved algorithm is capable of constructing dense maps in real-time. In conclusion, the improved algorithm demonstrates excellent performance in terms of localization accuracy and dense mapping.
期刊介绍:
Signal Processing: Image Communication is an international journal for the development of the theory and practice of image communication. Its primary objectives are the following:
To present a forum for the advancement of theory and practice of image communication.
To stimulate cross-fertilization between areas similar in nature which have traditionally been separated, for example, various aspects of visual communications and information systems.
To contribute to a rapid information exchange between the industrial and academic environments.
The editorial policy and the technical content of the journal are the responsibility of the Editor-in-Chief, the Area Editors and the Advisory Editors. The Journal is self-supporting from subscription income and contains a minimum amount of advertisements. Advertisements are subject to the prior approval of the Editor-in-Chief. The journal welcomes contributions from every country in the world.
Signal Processing: Image Communication publishes articles relating to aspects of the design, implementation and use of image communication systems. The journal features original research work, tutorial and review articles, and accounts of practical developments.
Subjects of interest include image/video coding, 3D video representations and compression, 3D graphics and animation compression, HDTV and 3DTV systems, video adaptation, video over IP, peer-to-peer video networking, interactive visual communication, multi-user video conferencing, wireless video broadcasting and communication, visual surveillance, 2D and 3D image/video quality measures, pre/post processing, video restoration and super-resolution, multi-camera video analysis, motion analysis, content-based image/video indexing and retrieval, face and gesture processing, video synthesis, 2D and 3D image/video acquisition and display technologies, architectures for image/video processing and communication.