{"title":"Graphite: Hardware-Aware GNN Reshaping for Acceleration With GPU Tensor Cores","authors":"Hyeonjin Kim;Taesoo Lim;William J. Song","doi":"10.1109/TPDS.2025.3549180","DOIUrl":null,"url":null,"abstract":"Graph neural networks (GNNs) have emerged as powerful tools for addressing non-euclidean problems. GNNs operate through two key execution phases: i) aggregation and ii) combination. In the aggregation phase, the feature data of neighboring graph nodes are gathered, which is expressed as sparse-dense matrix multiplication (SpMM) between an adjacency matrix and a feature embedding table. The combination phase takes the aggregated feature embedding as input to a neural network model with learnable weights. Typically, the adjacency matrix is extremely sparse due to inherent graph structures, making the aggregation phase a significant bottleneck in GNN computations. This paper introduces <italic>Graphite</i>, a GNN acceleration framework to overcome the challenge of SpMM operations and enable graphics processing units (GPUs) to exploit massive thread-level parallelism more efficiently via existing dense acceleration units (i.e., tensor cores). To that end, Graphite employs three techniques for GNN acceleration. First, <italic>hardware-aware sparse graph reshaping (HAS)</i> rearranges graph structures to replace sparse operations with dense computations, enabling hardware acceleration through GPU tensor cores. Additionally, <italic>balanced thread block scheduling (BTS)</i> distributes sparse thread blocks evenly across streaming multiprocessors in GPUs, and <italic>zero-aware warp skipping (ZAWS)</i> eliminates ineffective threads that operate on meaningless zeros. Experimental results show that Graphite achieves an average compression rate of 84.1% for adjacency matrices using HAS. Combined with BTS and ZAWS, Graphite delivers an average 1.55x speedup over the conventional SpMM-based GNN computation method.","PeriodicalId":13257,"journal":{"name":"IEEE Transactions on Parallel and Distributed Systems","volume":"36 5","pages":"918-931"},"PeriodicalIF":5.6000,"publicationDate":"2025-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Parallel and Distributed Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10916722/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
Graph neural networks (GNNs) have emerged as powerful tools for addressing non-euclidean problems. GNNs operate through two key execution phases: i) aggregation and ii) combination. In the aggregation phase, the feature data of neighboring graph nodes are gathered, which is expressed as sparse-dense matrix multiplication (SpMM) between an adjacency matrix and a feature embedding table. The combination phase takes the aggregated feature embedding as input to a neural network model with learnable weights. Typically, the adjacency matrix is extremely sparse due to inherent graph structures, making the aggregation phase a significant bottleneck in GNN computations. This paper introduces Graphite, a GNN acceleration framework to overcome the challenge of SpMM operations and enable graphics processing units (GPUs) to exploit massive thread-level parallelism more efficiently via existing dense acceleration units (i.e., tensor cores). To that end, Graphite employs three techniques for GNN acceleration. First, hardware-aware sparse graph reshaping (HAS) rearranges graph structures to replace sparse operations with dense computations, enabling hardware acceleration through GPU tensor cores. Additionally, balanced thread block scheduling (BTS) distributes sparse thread blocks evenly across streaming multiprocessors in GPUs, and zero-aware warp skipping (ZAWS) eliminates ineffective threads that operate on meaningless zeros. Experimental results show that Graphite achieves an average compression rate of 84.1% for adjacency matrices using HAS. Combined with BTS and ZAWS, Graphite delivers an average 1.55x speedup over the conventional SpMM-based GNN computation method.
期刊介绍:
IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to:
a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing.
b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems.
c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation.
d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.