Parallel Multi Objective Shortest Path Update Algorithm in Large Dynamic Networks

IF 5.6 2区 计算机科学 Q1 COMPUTER SCIENCE, THEORY & METHODS
S. M. Shovan;Arindam Khanda;Sajal K. Das
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Abstract

The multi objective shortest path (MOSP) problem, crucial in various practical domains, seeks paths that optimize multiple objectives. Due to its high computational complexity, numerous parallel heuristics have been developed for static networks. However, real-world networks are often dynamic where the network topology changes with time. Efficiently updating the shortest path in such networks is challenging, and existing algorithms for static graphs are inadequate for these dynamic conditions, necessitating novel approaches. Here, we first develop a parallel algorithm to efficiently update a single objective shortest path (SOSP) in fully dynamic networks, capable of accommodating both edge insertions and deletions. Building on this, we propose DynaMOSP, a parallel heuristic for Dynamic Multi Objective Shortest Path searches in large, fully dynamic networks. We provide a theoretical analysis of the conditions to achieve Pareto optimality. Furthermore, we devise a dedicated shared memory CPU implementation along with a version for heterogeneous computing environments. Empirical analysis on eight real-world graphs demonstrates that our method scales effectively. The shared memory CPU implementation achieves an average speedup of 12.74× and a maximum of 57.22×, while on an Nvidia GPU, it attains an average speedup of 69.19×, reaching up to 105.39× when compared to state-of-the-art techniques.
大型动态网络中的并行多目标最短路径更新算法
多目标最短路径(MOSP)问题是寻求多个目标最优路径的问题,在许多实际领域都具有重要意义。由于静态网络的高计算复杂度,许多并行启发式算法被开发出来。然而,现实世界的网络通常是动态的,网络拓扑会随着时间而变化。有效地更新此类网络中的最短路径是具有挑战性的,并且现有的静态图算法不足以满足这些动态条件,因此需要新的方法。在这里,我们首先开发了一种并行算法来有效地更新全动态网络中的单目标最短路径(SOSP),能够容纳边缘插入和删除。在此基础上,我们提出了DynaMOSP,一种在大型全动态网络中进行动态多目标最短路径搜索的并行启发式算法。我们对实现帕累托最优的条件进行了理论分析。此外,我们设计了一个专用的共享内存CPU实现以及一个用于异构计算环境的版本。对8张真实图形的实证分析表明,我们的方法是有效的。共享内存CPU实现的平均加速速度为12.74倍,最高为57.22倍,而在Nvidia GPU上,它的平均加速速度为69.19倍,与最先进的技术相比,达到105.39倍。
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来源期刊
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems 工程技术-工程:电子与电气
CiteScore
11.00
自引率
9.40%
发文量
281
审稿时长
5.6 months
期刊介绍: IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to: a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing. b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems. c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation. d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.
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